Making game building accessible to everyone with @GDevelopApp: the open-source and no-code game engine. Previously: gaming @google.
- London, United Kingdom
- https://gdevelop.io
- @FlorianRival
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1,262 contributions in the last year
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Activity overview
Contributed to
4ian/GDevelop,
GDevelopApp/GDevelop-examples,
GDevelopApp/GDevelop-extensions
and 6 other
repositories
Contribution activity
September 2022
Created 8 commits in 2 repositories
Created a pull request in 4ian/GDevelop that received 13 comments
Add announcements feed in community tab
As well as a way to display a urgent message on the homepage (that you can dismiss)
+607
−56
•
13
comments
Opened 4 other pull requests in 1 repository
Reviewed 19 pull requests in 1 repository
4ian/GDevelop
19 pull requests
- Improve svg display on dark themes
- Fix extension upgrades that was leaving duplicated behaviors.
- Fix events-based behavior default name
- Remove a file commited by mistake.
- Change game preview url origin
- Fix resource refactoring for child-objects.
- Add supported mimetypes to resource selector input accept attributes
- Fix a crash when renaming a child-object
- Bump newIDE version
- Fix the events-based objects editor that were never showing up in dev mode.
- Create GDevelop Authentication extension
- Add announcements feed in community tab
- Add an instance render for custom objects
- Expose a gdObject constructor for the asset script.
- When downloading game packages, receive files with game name and version inside the name
- Revert RendererInstance parameter for the tile map extension
- Add a property editor for custom objects
- Attempt to remove modal window frame to hide close button on linux
- Remove theme filter on checkered background for SVG display in resource store
10
contributions
in private repositories
Sep 1 – Sep 16






