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Activity overview
Contributed to
godotengine/godot,
godotengine/godot-csharp-vscode,
godotengine/godot-csharp-visualstudio
and 5 other
repositories
Contribution activity
September 2022
Created 11 commits in 1 repository
Created a pull request in godotengine/godot that received 11 comments
C#: Replace libnethost dependency to find hostfxr
We want to replace libnethost as it gives us issues with some compilers.
Our implementation tries to mimic libnethost's hostfxr_resolver search log…
+1,048
−393
•
11
comments
Opened 2 other pull requests in 1 repository
godotengine/godot
2
merged
Reviewed 19 pull requests in 4 repositories
godotengine/godot
14 pull requests
- C#: inheritdoc the "///" comment from EventHandler to the generated event
- C#: Add documentation to signal delegates
- C#: Move signal documentation to the event
- Various fixes to C# warnings
- Fix NuGet fallback folder packages
- Fix MacOS compiler flags in .NET module
-
Make
Vector2ivalues paired withEDSCALEbe justVector2 - C#: Replace libnethost dependency to find hostfxr
- C# Modify the MemberName generated for the user script
- C#: Connect only once for each signal of a script
- Add float arg to build_assemblies.py
- C#: Create script instance of reloaded scripts even if they're not tools
- Fixed GodotSharp build failing when real_t is double
- C#: Assume 64-bit types when type has no meta