Issues: OpenRA/OpenRA
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Fatal error on Windows 11 ARM via Parallels Desktop on MacBook Pro
Bug
#20321
opened Sep 22, 2022 by
johnweven
Group TerrainSpriteLayer cells by square bins instead of rows.
Idea/Wishlist
Performance
#20310
opened Sep 18, 2022 by
anvilvapre
Combine Trait.IsTraitEnabled and Trait.IsTraitPaused
Idea/Wishlist
Refactor
#20289
opened Sep 12, 2022 by
anvilvapre
IAcceptResource to maintain Occupance count
Idea/Wishlist
Refactor
#20288
opened Sep 12, 2022 by
anvilvapre
lua, lazy object and member wrappers, lazy bind.
Performance
Scripting
#20279
opened Sep 10, 2022 by
anvilvapre
Let admin make it clear if game is FFA or with X teams
Idea/Wishlist
UI
#20270
opened Sep 7, 2022 by
anvilvapre
GrantConditionOnAttack>shotsFired does not get reset if no condition is granted yet.
Bug
#20258
opened Sep 5, 2022 by
MustaphaTR
Apple M1: Crash on start when running natively
Crash
OS: MacOS X
#20251
opened Sep 3, 2022 by
adietrichs
Pathfinding to an enclosed by actors spaces does not cancel path
Bug
#20246
opened Sep 2, 2022 by
PunkPun
Turrets don't stop tracking a target once it becomes invisible
Bug
#20214
opened Aug 22, 2022 by
PunkPun
EditorActorBrush ignores InitialFacing in favor of PreviewFacing
Bug
Map Editor
#20180
opened Aug 10, 2022 by
Dzierzan
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