Lightweight and modular C++11 graphics middleware for games and data visualization
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Updated
Mar 27, 2023 - C++
Lightweight and modular C++11 graphics middleware for games and data visualization
A modern cross-platform low-level graphics library and rendering framework
3D Game engine with editor
ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal
Create 3D web applications with HTML. Bring a new depth to your DOM!
CasparCG Server is a Windows and Linux software used to play out professional graphics, audio and video to multiple outputs. It has been in 24/7 broadcast production since 2006. Ready-to-use downloads are available under the Releases tab https://casparcg.com.
Lightweight, multi-platform, data-oriented game engine.
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Modern and easy-to-use library for Vulkan
A simple realtime graphics playground for experimentations.
A modern cross-platform low-level graphics API
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This repository is intended to be used as a code repository for learning DirectX 12.
3D C/C++ Game Engine - Created By Brady Jessup
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Graphics API wrapper is written in C++ on top of Directx 12, Vulkan and Metal. Provides main features including ray tracing.
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