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Miri fails when unwinding in safe code
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
C-Unsoundness
A bug that results in undefined compiler behavior
D-Complex
Quite challenging from either a design or technical perspective Ask for help!
#6603
opened Nov 14, 2022 by
JoJoJet
bevy_reflect: Runtime information about types
C-Enhancement
A new feature
reflect_hash and reflect_partial_eq inconsistent on Dynamic types
A-Reflection
#6601
opened Nov 13, 2022 by
MrGVSV
Cannot access Entities, components, systems, and events
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Regression
A bug that was previously fixed, but has come back Add a test for this!
WgpuAdapterInfo anymore?
A-ECS
#6598
opened Nov 13, 2022 by
djeedai
Is the "event not consumed" warning spurious?
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
Make Graphical user interfaces, styles, layouts, and widgets
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
Size::new const
A-UI
#6594
opened Nov 13, 2022 by
bzm3r
WorldQuery macro hygiene is poor
A-ECS
#6593
opened Nov 13, 2022 by
bzm3r
Setting cursor grab mode causes errors to be printed with no way to handle it
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
Add an additional constructor method to Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
ManualEventReader, which starts at the current frame's events
A-ECS
#6589
opened Nov 13, 2022 by
alice-i-cecile
EventReader does not implement Debug
A-ECS
Entities, components, systems, and events
C-Enhancement
A new feature
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#6588
opened Nov 13, 2022 by
bzm3r
Bevy 0.9.0 Panics on MacOS
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Crash
A sudden unexpected crash
O-MacOS
Specific to the MacOS (Apple) desktop operating system
#6579
opened Nov 13, 2022 by
10Nates
Make Platform-agnostic interface layer to run your app in
C-Enhancement
A new feature
WindowId::primary() const
A-Windowing
#6577
opened Nov 13, 2022 by
JonahPlusPlus
Seg Fault on MacOs
C-Bug
An unexpected or incorrect behavior
C-Crash
A sudden unexpected crash
O-MacOS
Specific to the MacOS (Apple) desktop operating system
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#6576
opened Nov 13, 2022 by
roboteng
End-to-end Rendering Golden Tests
A-Build-System
Related to build systems or continuous integration
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
#6575
opened Nov 13, 2022 by
james7132
Scene not loading when entity has GlobalTransform or Children
A-Reflection
Runtime information about types
A-Scenes
Serialized ECS data stored on the disk
C-Bug
An unexpected or incorrect behavior
#6573
opened Nov 13, 2022 by
Lucidus115
Add a screen shake effect
A-Animation
Make things move and change over time
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
#6569
opened Nov 12, 2022 by
JMS55
Add a Runtime information about types
C-Enhancement
A new feature
remove method to the Map reflection trait
A-Reflection
#6563
opened Nov 12, 2022 by
soqb
Multiple Animations on the same Mesh/Skeleton which can run Simultaneously.
A-Animation
Make things move and change over time
C-Enhancement
A new feature
#6562
opened Nov 12, 2022 by
Xzenotrex
Gamepad input not working for DualSense (PS5) controller
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Bug
An unexpected or incorrect behavior
C-Dependencies
A change to the crates that Bevy depends on
#6555
opened Nov 12, 2022 by
Lisieshy
Add basic gamepad support for bevy_ui by emulating a mouse
A-Input
Player input via keyboard, mouse, gamepad, and more
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
#6553
opened Nov 11, 2022 by
alice-i-cecile
More complicated 3d scene example
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#6551
opened Nov 11, 2022 by
JMS55
shadows on many_foxes move around when resizing the window.
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
#6542
opened Nov 10, 2022 by
hymm
Impl FromWrold for Handle<T>
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective Ask for help!
#6525
opened Nov 9, 2022 by
PhaestusFox
Don't Serialize Meta-data componts in dynamic scene
A-Reflection
Runtime information about types
A-Scenes
Serialized ECS data stored on the disk
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective Ask for help!
#6523
opened Nov 9, 2022 by
PhaestusFox
Window y coordinate inverted on main.
A-Input
Player input via keyboard, mouse, gamepad, and more
A-Windowing
Platform-agnostic interface layer to run your app in
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
#6522
opened Nov 9, 2022 by
Elabajaba
Stop using auto-margin to center UI elements in our examples
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
C-Code-Quality
A section of code that is hard to understand or change
C-Examples
An addition or correction to our examples
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#6498
opened Nov 6, 2022 by
Weibye
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