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Issues list

Miri fails when unwinding in safe code A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior C-Unsoundness A bug that results in undefined compiler behavior D-Complex Quite challenging from either a design or technical perspective Ask for help!
#6603 opened Nov 14, 2022 by JoJoJet
bevy_reflect: reflect_hash and reflect_partial_eq inconsistent on Dynamic types A-Reflection Runtime information about types C-Enhancement A new feature
#6601 opened Nov 13, 2022 by MrGVSV
Cannot access WgpuAdapterInfo anymore? A-ECS Entities, components, systems, and events A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Regression A bug that was previously fixed, but has come back Add a test for this!
#6598 opened Nov 13, 2022 by djeedai
Is the "event not consumed" warning spurious? A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use
#6596 opened Nov 13, 2022 by alice-i-cecile 0.9.1
Make Size::new const A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A simple quality-of-life change that makes Bevy easier to use D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#6594 opened Nov 13, 2022 by bzm3r
WorldQuery macro hygiene is poor A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior
#6593 opened Nov 13, 2022 by bzm3r
Setting cursor grab mode causes errors to be printed with no way to handle it A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior
#6590 opened Nov 13, 2022 by IceSentry 0.9.1
2
4
Add an additional constructor method to ManualEventReader, which starts at the current frame's events A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use
#6589 opened Nov 13, 2022 by alice-i-cecile
EventReader does not implement Debug A-ECS Entities, components, systems, and events C-Enhancement A new feature D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#6588 opened Nov 13, 2022 by bzm3r
Bevy 0.9.0 Panics on MacOS A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Crash A sudden unexpected crash O-MacOS Specific to the MacOS (Apple) desktop operating system
#6579 opened Nov 13, 2022 by 10Nates
Make WindowId::primary() const A-Windowing Platform-agnostic interface layer to run your app in C-Enhancement A new feature
#6577 opened Nov 13, 2022 by JonahPlusPlus
Seg Fault on MacOs C-Bug An unexpected or incorrect behavior C-Crash A sudden unexpected crash O-MacOS Specific to the MacOS (Apple) desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#6576 opened Nov 13, 2022 by roboteng
End-to-end Rendering Golden Tests A-Build-System Related to build systems or continuous integration A-Rendering Drawing game state to the screen C-Enhancement A new feature
#6575 opened Nov 13, 2022 by james7132
Scene not loading when entity has GlobalTransform or Children A-Reflection Runtime information about types A-Scenes Serialized ECS data stored on the disk C-Bug An unexpected or incorrect behavior
#6573 opened Nov 13, 2022 by Lucidus115
Add a screen shake effect A-Animation Make things move and change over time A-Rendering Drawing game state to the screen C-Enhancement A new feature
#6569 opened Nov 12, 2022 by JMS55
Add a remove method to the Map reflection trait A-Reflection Runtime information about types C-Enhancement A new feature
#6563 opened Nov 12, 2022 by soqb
Multiple Animations on the same Mesh/Skeleton which can run Simultaneously. A-Animation Make things move and change over time C-Enhancement A new feature
#6562 opened Nov 12, 2022 by Xzenotrex
Gamepad input not working for DualSense (PS5) controller A-Input Player input via keyboard, mouse, gamepad, and more C-Bug An unexpected or incorrect behavior C-Dependencies A change to the crates that Bevy depends on
#6555 opened Nov 12, 2022 by Lisieshy
Add basic gamepad support for bevy_ui by emulating a mouse A-Input Player input via keyboard, mouse, gamepad, and more A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature
#6553 opened Nov 11, 2022 by alice-i-cecile
More complicated 3d scene example A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples C-Testing A change that impacts how we test Bevy or how users test their apps D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#6551 opened Nov 11, 2022 by JMS55
shadows on many_foxes move around when resizing the window. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#6542 opened Nov 10, 2022 by hymm
Impl FromWrold for Handle<T> A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A simple quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective Ask for help!
#6525 opened Nov 9, 2022 by PhaestusFox
Don't Serialize Meta-data componts in dynamic scene A-Reflection Runtime information about types A-Scenes Serialized ECS data stored on the disk C-Performance A change motivated by improving speed, memory usage or compile times C-Usability A simple quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective Ask for help!
#6523 opened Nov 9, 2022 by PhaestusFox
Window y coordinate inverted on main. A-Input Player input via keyboard, mouse, gamepad, and more A-Windowing Platform-agnostic interface layer to run your app in C-Usability A simple quality-of-life change that makes Bevy easier to use S-Controversial This requires a heightened standard of review before it can be merged
#6522 opened Nov 9, 2022 by Elabajaba
Stop using auto-margin to center UI elements in our examples A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Code-Quality A section of code that is hard to understand or change C-Examples An addition or correction to our examples D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#6498 opened Nov 6, 2022 by Weibye
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