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fix: Snapshot Interpolation 'localTime' removed. 'old enough' checks are now done based on 'remoteTime'
Conflicts
Has merge conflicts that need to be fixed first.
#3023
opened Dec 11, 2021 by
vis2k
feature: NetworkRigidbody (snapshot interpolation)
work in progress
Need more time to decide. Nothing to do here for now.
#2905
opened Sep 5, 2021 by
vis2k
feat: Prevent Nested Network Behaviours
Awaiting Review
enhancement
New feature or request
#2869
opened Aug 6, 2021 by
MrGadget1024
feat: Prevent Nested Network Identities
Awaiting Review
enhancement
New feature or request
#2868
opened Aug 6, 2021 by
MrGadget1024
feat: ClientObjectsSpatialHashing
enhancement
New feature or request
Needs Research
work in progress
Need more time to decide. Nothing to do here for now.
#2858
opened Jul 30, 2021 by
PrincessLunaOfficial
•
Changes requested
Amend HasAmountOlderThan() - SnapshotInterpolation.cs
Awaiting Review
Conflicts
Has merge conflicts that need to be fixed first.
enhancement
New feature or request
#2854
opened Jul 28, 2021 by
ninjakickja
feat: Fix SyncList<NetworkIdentity/GameObject/NetworkBehaviour> fragility by caching network IDs
Awaiting Review
enhancement
New feature or request
#2819
opened Jul 8, 2021 by
lumeriith
feat: LowLevelInterestManagement
Conflicts
Has merge conflicts that need to be fixed first.
#2764
opened Jun 3, 2021 by
imerr
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