Making game building accessible to everyone with @GDevelopApp: the open-source and no-code game engine. Previously: gaming @google.
- London, United Kingdom
- https://gdevelop.io
- @FlorianRival
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1,260 contributions in the last year
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Activity overview
Contributed to
4ian/GDevelop,
GDevelopApp/GDevelop-examples,
GDevelopApp/GDevelop-extensions
and 6 other
repositories
Contribution activity
October 2022
Created 7 commits in 2 repositories
Reviewed 14 pull requests in 1 repository
4ian/GDevelop
14 pull requests
- Get Game categories from backend allowing more flexibility for jams
- Fix parameters order
- Adapt svg filter depending on light or dark theme
- Reinitialize object default hitboxes when reinitializing it
- Fix points editor
- Allow using private assets in the asset store
- Revert "Add expression and condition to get highest z order of a layer (#4346)"
- Update layer highest Z order when moving object to another layer
- Allow assets to declare extension dependencies without behaviors
- Add parameter to file reading actions to remove CR characters from files
- Add missing expression group icons
- Reorganize extensions categories.
- Add price to assets home private asset packs thumbnails and display them in their dialog
- Add a test on sprite hit-boxes after a camera displacement.
8
contributions
in private repositories
Oct 3 – Oct 7






