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game-framework

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游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

  • Updated Aug 6, 2022
  • C++

最全面的(技术侧)游戏开发图谱。希望帮助游戏开发者们在已知的事情上节省时间,留出更多的精力,投入到更有创造性的工作中去。 | The most comprehensive (technical) game development map. Hope to help game developers save time on known things, and set aside more energy for more creative work.

  • Updated Nov 8, 2022
  • Shell

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