Here are
188 public repositories
matching this topic...
Updated
Oct 18, 2022
JavaScript
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Updated
Oct 16, 2022
JavaScript
NanoRT, single header only modern ray tracing kernel.
Data visualisation and ray tracing in Python based on OptiX 7.5 framework.
Updated
Aug 21, 2022
Python
Open-Source CUDA/OpenCL Speed Of Light Ray-tracer
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
Visualizer for large-scale and interactive ray-tracing of neurons
Physically based renderer with Path Tracing and Photon Mapping.
Bayesian Collaborative Denoiser for Monte Carlo Rendering
A fast BVH using SAH in rust
Updated
Sep 23, 2022
Rust
Realtime GPU Path tracer based on OpenCL and OpenGL
Path tracing shaders for vanilla minecraft 1.17+
Updated
Oct 12, 2022
GLSL
✨ A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨
Cross platform toy render engine supporting physically based rendering and software ray tracing
A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.
Tile based pathtracer runs in OpenGL
A path tracing demo using hardware accelerated ray tracing in Unity.
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