Here are
53 public repositories
matching this topic...
Miami InSAR time-series software in Python
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Updated
Dec 2, 2022
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Python
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
🐬🐟 ↶Mesh Deformation / Bending / Following on a Curve
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Mar 28, 2018
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JavaScript
Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool
LiCSBAS: InSAR time series analysis package using LiCSAR products
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Oct 20, 2021
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Python
A 2D Deformable body simulation in Unity using FEM
Baking spline deformation to a texture then applying it to a mesh via a shader.
Surface manipulation and mesh morphing library
Code for "Deforming Radiance Fields with Cages", ECCV 2022.
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Updated
Nov 9, 2022
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Python
Project Page of Combining 3D Morphable Models: A Large scale Face-and-Head Model - [CVPR 2019]
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Dec 16, 2019
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MATLAB
DeepMetaHandles: Learning Deformation Meta-Handles of 3D Meshes with Biharmonic Coordinates
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Jul 28, 2022
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Python
Fine Resolution InSAR With Generalized Eigenvectors (FRInGE)
MIAmi Phase Linking in PYthon
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Updated
Nov 30, 2022
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Python
An exploration in Deforming GCode
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Feb 25, 2022
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JavaScript
A Python wrapper for solid Earth tides
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Updated
Nov 8, 2022
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Fortran
MotionBuilder Extensions Pack
Objet Bruité Non Identifié - Unity displacement shader
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Updated
Apr 26, 2020
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ShaderLab
A framework for real-time deformations with coupled skinning cages and skeletons
MIami NOn linear phase linking in PYthon
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May 11, 2022
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Python
GPU-Accelerated Locally Injective Shape Deformation
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