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Pull requests list

Make function Size::new const for bevy_ui widgets A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A simple quality-of-life change that makes Bevy easier to use
#6602 opened Nov 13, 2022 by kerkmann Loading…
derived Debug on EventReader A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6600 opened Nov 13, 2022 by Sasy00 Loading…
Make grab_mode a bool instead of enum A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior
#6599 opened Nov 13, 2022 by IceSentry Loading… 0.9.1
Removed android touch event y-axis flip A-Input Player input via keyboard, mouse, gamepad, and more A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#6597 opened Nov 13, 2022 by slyedoc Loading… 0.9.1
add Resources::iter to iterate over all resource IDs A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6592 opened Nov 13, 2022 by jakobhellermann Loading… 0.9.1
Add bevy_ecs::schedule_v3 module A-ECS Entities, components, systems, and events C-Enhancement A new feature D-Complex Quite challenging from either a design or technical perspective Ask for help!
#6587 opened Nov 13, 2022 by maniwani Draft
5 tasks
Derive clone and debug for AssetPlugin A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A simple quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6583 opened Nov 13, 2022 by johanhelsing Loading…
Make WindowId::primary() const A-Windowing Platform-agnostic interface layer to run your app in C-Code-Quality A section of code that is hard to understand or change S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6582 opened Nov 13, 2022 by lewiszlw Loading…
Support no_std compilation for various crates C-Code-Quality A section of code that is hard to understand or change S-Controversial This requires a heightened standard of review before it can be merged
#6581 opened Nov 13, 2022 by james7132 Draft
bevy_reflect: Remove ReflectSerialize and ReflectDeserialize registrations from most glam types A-Reflection Runtime information about types A-Scenes Serialized ECS data stored on the disk C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Bug An unexpected or incorrect behavior
#6580 opened Nov 13, 2022 by MrGVSV Loading… 0.9.1
bevy_scene: Add missing registration for SmallVec<[Entity; 8]> A-Scenes Serialized ECS data stored on the disk C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6578 opened Nov 13, 2022 by MrGVSV Loading… 0.9.1
Relax Resource: Sync bound
#6572 opened Nov 13, 2022 by JoJoJet Draft
Add Windows::get_focused(_mut) A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior C-Usability A simple quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6571 opened Nov 12, 2022 by devil-ira Loading…
bevy_reflect: Simplify take-or-else-from_reflect operation A-Reflection Runtime information about types C-Usability A simple quality-of-life change that makes Bevy easier to use
#6566 opened Nov 12, 2022 by MrGVSV Loading…
Add remove method to Map reflection trait. A-Reflection Runtime information about types C-Enhancement A new feature S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6564 opened Nov 12, 2022 by soqb Loading…
Add thread create/destroy callbacks to TaskPool A-Tasks Tools for parallel and async work C-Enhancement A new feature
#6561 opened Nov 12, 2022 by james7132 Loading…
bevy_reflect: Add simple enum support to reflection paths A-Reflection Runtime information about types C-Usability A simple quality-of-life change that makes Bevy easier to use
#6560 opened Nov 12, 2022 by MrGVSV Loading…
Bump gilrs version to 0.10 A-Input Player input via keyboard, mouse, gamepad, and more C-Bug An unexpected or incorrect behavior C-Dependencies A change to the crates that Bevy depends on
#6558 opened Nov 12, 2022 by james7132 Loading… 0.9.1
Add Camera::viewport_to_world_2d
#6557 opened Nov 12, 2022 by devil-ira Loading…
An example of a shader returning values back to the CPU via a buffer A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples
#6550 opened Nov 11, 2022 by dcz-self Loading…
Split Component Ticks A-ECS Entities, components, systems, and events C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Performance A change motivated by improving speed, memory usage or compile times
#6547 opened Nov 11, 2022 by james7132 Loading…
3 tasks done
Add safe constructors for untyped pointers Ptr and PtrMut C-Enhancement A new feature D-Complex Quite challenging from either a design or technical perspective Ask for help! S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6539 opened Nov 10, 2022 by JoJoJet Loading…
Update concurrent-queue to 2.0 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on
#6538 opened Nov 10, 2022 by devil-ira Loading…
Remove auto-margin properties from the examples A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6535 opened Nov 10, 2022 by garychia Loading…
Abort on dropping NonSend in non-origin thread. A-ECS Entities, components, systems, and events C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Unsoundness A bug that results in undefined compiler behavior P-High This is particularly urgent, and deserves immediate attention
#6534 opened Nov 10, 2022 by james7132 Loading…
ProTip! Exclude everything labeled bug with -label:bug.