Pull requests: bevyengine/bevy
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Make function Graphical user interfaces, styles, layouts, and widgets
C-Usability
A simple quality-of-life change that makes Bevy easier to use
Size::new const for bevy_ui widgets
A-UI
#6602
opened Nov 13, 2022 by
kerkmann
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derived Debug on EventReader
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6600
opened Nov 13, 2022 by
Sasy00
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Make grab_mode a bool instead of enum
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
add Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Resources::iter to iterate over all resource IDs
A-ECS
Add Entities, components, systems, and events
C-Enhancement
A new feature
D-Complex
Quite challenging from either a design or technical perspective Ask for help!
bevy_ecs::schedule_v3 module
A-ECS
Derive clone and debug for Load files from disk to use for things like images, models, and sounds
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
AssetPlugin
A-Assets
#6583
opened Nov 13, 2022 by
johanhelsing
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Make WindowId::primary() const
A-Windowing
Platform-agnostic interface layer to run your app in
C-Code-Quality
A section of code that is hard to understand or change
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6582
opened Nov 13, 2022 by
lewiszlw
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Support no_std compilation for various crates
C-Code-Quality
A section of code that is hard to understand or change
S-Controversial
This requires a heightened standard of review before it can be merged
bevy_reflect: Remove Runtime information about types
A-Scenes
Serialized ECS data stored on the disk
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Bug
An unexpected or incorrect behavior
ReflectSerialize and ReflectDeserialize registrations from most glam types
A-Reflection
bevy_scene: Add missing registration for Serialized ECS data stored on the disk
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
SmallVec<[Entity; 8]>
A-Scenes
Add Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Windows::get_focused(_mut)
A-Windowing
#6571
opened Nov 12, 2022 by
devil-ira
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bevy_reflect: Simplify Runtime information about types
C-Usability
A simple quality-of-life change that makes Bevy easier to use
take-or-else-from_reflect operation
A-Reflection
#6566
opened Nov 12, 2022 by
MrGVSV
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Add Runtime information about types
C-Enhancement
A new feature
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
remove method to Map reflection trait.
A-Reflection
#6564
opened Nov 12, 2022 by
soqb
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Add thread create/destroy callbacks to TaskPool
A-Tasks
Tools for parallel and async work
C-Enhancement
A new feature
#6561
opened Nov 12, 2022 by
james7132
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bevy_reflect: Add simple enum support to reflection paths
A-Reflection
Runtime information about types
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#6560
opened Nov 12, 2022 by
MrGVSV
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Bump gilrs version to 0.10
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Bug
An unexpected or incorrect behavior
C-Dependencies
A change to the crates that Bevy depends on
An example of a shader returning values back to the CPU via a buffer
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
#6550
opened Nov 11, 2022 by
dcz-self
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Split Component Ticks
A-ECS
Entities, components, systems, and events
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Performance
A change motivated by improving speed, memory usage or compile times
#6547
opened Nov 11, 2022 by
james7132
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3 tasks done
Add safe constructors for untyped pointers A new feature
D-Complex
Quite challenging from either a design or technical perspective Ask for help!
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Ptr and PtrMut
C-Enhancement
#6539
opened Nov 10, 2022 by
JoJoJet
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Update concurrent-queue to 2.0
A-Build-System
Related to build systems or continuous integration
C-Dependencies
A change to the crates that Bevy depends on
#6538
opened Nov 10, 2022 by
devil-ira
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Remove auto-margin properties from the examples
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
C-Examples
An addition or correction to our examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#6535
opened Nov 10, 2022 by
garychia
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Abort on dropping NonSend in non-origin thread.
A-ECS
Entities, components, systems, and events
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Unsoundness
A bug that results in undefined compiler behavior
P-High
This is particularly urgent, and deserves immediate attention
#6534
opened Nov 10, 2022 by
james7132
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