Here are
754 public repositories
matching this topic...
A resource repository for 3D machine learning
Minetest is an open source voxel game engine with easy modding and game creation
Terrain rendering algorithm in less than 20 lines of code
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Terasology - open source voxel world
Updated
Nov 20, 2022
Java
An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
Updated
Nov 22, 2022
Rust
OpenVDB - Sparse volume data structure and tools
Voxel Plugin for Unreal Engine
Compatible client of Ace of Spades 0.75
🌏 : Dungeon free resources (terrain & roguelike generation)
2D/3D geometry toolkit for Clojure/Clojurescript
Updated
Jun 16, 2022
Clojure
Home of a voxel game engine and its tools (like a voxel editor)
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
Robotics with GPU computing
[WIP] Unreal Engine 4: Smooth voxel terrian example
Experimental voxel game engine.
Updated
Nov 22, 2022
JavaScript
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
Create Minecraft servers with a powerful, stable, and high level JavaScript API.
Updated
Oct 16, 2022
JavaScript
A new voxel layer leveraging modern 3D graphics tools to modernize navigation environmental representations
Improve this page
Add a description, image, and links to the
voxel
topic page so that developers can more easily learn about it.
Curate this topic
Add this topic to your repo
To associate your repository with the
voxel
topic, visit your repo's landing page and select "manage topics."
Learn more
You can’t perform that action at this time.
You signed in with another tab or window. Reload to refresh your session.
You signed out in another tab or window. Reload to refresh your session.