macOS System-wide Audio Equalizer & Volume Mixer
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Updated
Mar 2, 2023 - Swift
macOS System-wide Audio Equalizer & Volume Mixer
An audio player for macOS, inspired by Winamp.
A toolbox of powerful audio functionality for macOS and iOS
Streaming and realtime audio manipulation with AVAudioEngine
A Swift 4 framework for streaming remote audio with real-time effects using AVAudioEngine
An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.
Simple low-latency audio library for iOS + macOS
This project illustrates how to use AVAudioEngine to mix background music and microphone input, just like karaoke.
A basic ffmpeg -> AVAudioEngine audio player written in Swift (demo project).
A wrapper for AVAudioEngine to help create basic and prosumer multi-track audio applications on iOS.
MuVis is a macOS, iOS, iPadOS app for real-time music visualization.
A speech-to-text app using AVAudioEngine.
This is an example implementation of using AVAudioUnitSampler with AVAudioEngine and Apple's built-in effects. The Controls and Keyboard are from AudioKit and the MIDI comes from MIDIKit. It doesn't use any third party libraries for the audio engine. Work in Progress. :D
A Swift library that makes it easier to create AVAudioEngine-based audio players
SwiftUI ToDo app with speech recognition and CoreData persistence
Stripped down version of WWDC 2019 demo "AVEchoTouch"
XY controller view with AVAudioEngine iPhone/iPad example
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