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@electronicarts

Electronic Arts

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  1. EASTL Public

    EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

    C++ 6.9k 826

  2. EAStdC Public

    EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.

    C++ 447 80

  3. EABase Public

    EABase is a small set of header files that define platform-independent data types and platform feature macros.

    C++ 134 77

  4. EAThread Public

    EAThread implements a unified cross-platform interface for multithreaded programming.

    C++ 260 78

Repositories

  • helmci Public

    helmci is a program that takes a set of helm release values and automatically deploys them to a Kubernetes cluster

    Rust 6 BSD-3-Clause 0 0 0 Updated Jan 11, 2023
  • EAThread Public

    EAThread implements a unified cross-platform interface for multithreaded programming.

    C++ 260 76 2 4 Updated Jan 2, 2023
  • fonttik Public

    Fonttik is a text size & contrast checking solution created by EACC Tech to validate accessibility requirements regarding text readability

    C++ 22 BSD-3-Clause 0 0 0 Updated Dec 20, 2022
  • EAStdC Public

    EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.

    C++ 447 80 3 5 Updated Dec 20, 2022
  • ava-capture Public

    Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.

    Python 57 15 0 32 Updated Dec 15, 2022
  • Jupyter Notebook 14 1 0 2 Updated Dec 8, 2022
  • EASTL Public

    EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

    C++ 6,894 BSD-3-Clause 826 61 17 Updated Dec 3, 2022
  • C++ 7 1 0 0 Updated Oct 25, 2022
  • dem-bones Public

    An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

    C++ 688 133 7 0 Updated Oct 14, 2022

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