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behaviac Public
Forked from cainhuang/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
C++
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JPSPlusWithGoalBounding Public
Forked from SteveRabin/JPSPlusWithGoalBounding
JPS+ and Goal Bounding
C++
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JPS-Unity Public
Forked from trgrote/JPS-Unity
Interactive JPS Search Algorithim, using Steve Rabin's algorithim
C#
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