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  1. RavEngine Public

    A fast, easy to use C++17 3D game library for modern computers

    C++ 58 3

  2. RavEngine sample programs

    C++ 4

  3. A native alternative to the heavy Electron Unity Hub, written in C++

    C++ 39 4

  4. TanksUnreal Public

    The Unity Tanks! tutorial, remade in Unreal Engine 4 and C++

    C++ 10 2

  5. A native disk sweeping utility written in C++ for macOS, Windows, and Linux.

    C++ 1 1

  6. A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, and Vulkan

    C++ 3

1,481 contributions in the last year

Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Mon Wed Fri

Contribution activity

July 2022

Created 1 repository

Created an issue in KhronosGroup/SPIRV-Cross that received 2 comments

Metal texture order does not follow GLSL binding order

In my source GLSL shader, I have uniform sampler bindings: layout(binding = 1) uniform sampler2D s_texColor; layout(binding = 2) uniform sampler2D

2 comments

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