An advanced ocean system implemented in Unity
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Updated
Jul 6, 2023 - C#
An advanced ocean system implemented in Unity
Visualise velocity data on a leaflet layer
#NVJOB Simple Water Shaders. Free Unity Asset.
Procedural water shader for general use.
An EPANET compatible python package to simulate and analyze water distribution networks under disaster scenarios.
A dx12 river renderer using wave particles with interactive vortices.
Smart Irrigation custom component for Home Assistant
GCAM -- The Global Change Analysis Model
A stylised water shader for Unity's Universal Render Pipeline.
LAMMPS inputs and data files
A system for buoyancy and boat physics in Unreal Engine 4.
Liquid Prep offers an end-to-end solution for farmers looking to optimize their water usage, especially during times of drought.
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