Compilerrrrrrrrs
Heya, I work on systems emulation stuff and backend-related things.
Catch me in a fighting game lobby near you
- Ottawa, ON
- @Lioncache
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dolphin-emu/dolphin Public
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
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2,303 contributions in the last year
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Activity overview
Contribution activity
February 2023
Created 188 commits in 5 repositories
Created 1 repository
Created a pull request in FEX-Emu/FEX that received 1 comment
Opened 52 other pull requests in 2 repositories
FEX-Emu/FEX
51
merged
- Emitter/ALUOps: Fix typos in log messages
- OpcodeDispatcher: Restrict partial XMM stores to FPRs in StoreResult_WithOpSize
- OpcodeDispatcher: Remove now unused _VDupElement path in LoadSource_WithOpSize
- Arm64Emitter: Use bit utils wrapper over __builtin_ffs
- OpcodeDispatcher: Share MOVHPD implementation with MOVHPS
- ARMEmitter: Finish off SVE Predicate Misc group
- OpcodeDispatcher: Handle VPHSUBSW
- ARMEmitter: Handle SVE partition break categories
- ARMEmitter: Handle SVE integer compare with wide elements category
- OpcodeDispatcher: Handle alignment for MOVAPS a little better
- OpcodeDispatcher: Handle VHSUBPD/VHSUBPS
- ARMEmitter: Finish off SVE Permute Vector - Predicated group
- VEXTables: Remove VPERMIL2PD and VPERMIL2PS entries
- OpcodeDispatcher: Handle register variants of VPERMILPD/VPERMILPS
- OpcodeDispatcher: Handle VPERMD/VPERMPS
- OpcodeDispatcher: Handle VPHADDSW
- ARMEmitter: Handle SVE index generation category
- VectorOps: Remove unnecessary mov in VUShrNI2/VSQXTN2/VSQXTUN2
- Arm64/VectorOps: Use SVE only with 256-bit op sizes
- ARMEmitter: Handle a few more vector permutation categories
- OpcodeDispatcher: Handle VPTEST
- OpcodeDispatcher: Use VectorZero over VectorImm in InsertPSOpImpl
- OpcodeDispatcher: Handle VPMADDWD
- OpcodeDispatcher: Handle VMOVSD/VMOVSS
- OpcodeDispatcher: Handle VSHUFPD/VSHUFPS
- Some pull requests not shown.
FEX-Emu/fex-gcc-target-tests-bins
1
merged
Reviewed 34 pull requests in 3 repositories
FEX-Emu/FEX
18 pull requests
- Dispatcher: Support reconstructing RIP from block entry
- FileManagement: Optimize GetEmulatedFDPath with an FD!
- FEXCore: Removes C wrapper interface
- Arm64: Fixes a race condition on syscall spilling SRA
- Scripts: Update fit_native script for X1C/A78C
- OpcodeDispatcher: Optimize ALUOp handler
- Dispatcher: Fixes guest stack register usage
- IR: Add VDupFromGPR
- Support user supplied signal restorer.
- FEXBash: Move to Tools folder
- JIT: Adds a JIT data header and tail.
- ARMEmitter: Fixes some warnings that cropped up.
- Core: Support Data in JIT buffer header
- Syscalls: Renamed fstatat64 to fstatat_64
- Dispatcher: Minor flags optimization
- ELFCodeLoader: Adds an option to inject libSegFault
- FEXRootFSFetcher: Support option to auto select first distro
- FEXServer: Remove POLLREMOVE usage
yuzu-emu/yuzu
9 pull requests
- kernel: add KObjectName
- yuzu: Write to config file on important config changes
- Fix consexpr value declaration usage
- kernel: fix compilation with older gcc
- texture_cache: OpenGL: Implement MSAA uploads and copies
- kernel/svc: Split implementations into separate files
- Game Image with Discord RPC
- Added 'Hide empty rooms' toggle to lobby
- Update translations (2023-02-01)




