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asepriteScripts Public
Some personal LUA script collection, designed for aseprite. You can use these scripts unrestricted way.Save a backup of your work before use.
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aseprite Public
Forked from aseprite/aseprite
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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aseprite-spanish Public
Forked from raxdraws/aseprite-spanish
Traducción al Español Latino (LATAM/Spanish Translation) de Aseprite (hecho por RaxDraws)
PowerShell 1
212 contributions in the last year
Contribution activity
March 2023
Created 6 commits in 2 repositories
Created a pull request in aseprite/aseprite that received 3 comments
Opened 7 other pull requests in 2 repositories
aseprite/Attachment-System
1
open
5
closed
- Fix update anchors when a tilemap layer is deleted (fix #77)
- Fix creating a new empty in attachment without anchors fails (fix #75)
- Fix NewEmpty and Duplicate Attachment do not add the anchors and reference points defined in old ones (fix #71)
- Fix save the anchors and reference positions as a unique transaction after press OK on tempSprite (fix #72)
- Fix cannot add anchors for layers that are grouped (fix aseprite/Attachment-System#69)
- Do not change attachment window bounds after attachment edit (fix aseprite/Attachment-System#66)
aseprite/aseprite
1
closed
Reviewed 2 pull requests in 2 repositories
aseprite/aseprite
1 pull request
aseprite/Attachment-System
1 pull request
Created an issue in aseprite/aseprite that received 3 comments
Cannot recover sessions from previous versions
Sessions of 1.3beta21 cannot be recovered on 1.3.0rc1 Aseprite version: 1.3.0rc1 System: MacOS/Windows
Opened 8 other issues in 2 repositories
aseprite/Attachment-System
1
open
4
closed
- Update anchors when a tilemap layer is deleted
- Save the anchors and reference positions as a unique transaction after press OK on tempSprite
- NewEmpty and Duplicate Attachment do not add the anchors and reference points defined in old ones
- Cannot add anchors for layers that are grouped
- Do not change attachment window bounds after attachment edit



