roguelike
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
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ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!
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Jan 3, 2023 - JavaScript
The Roguelike Toolkit (RLTK), implemented for Rust.
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Feb 3, 2023 - Rust
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
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Feb 16, 2023 - C#
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Jan 21, 2023 - C++
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Dec 11, 2022 - JavaScript
Zircon is an extensible and user-friendly, multiplatform tile engine.
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Sep 12, 2022 - Kotlin
Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
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Feb 14, 2023 - Haskell
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
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May 25, 2020 - C#
A roguelike built with Vue, Vuetify, Tiled, rot.js, and PixiJS! Playable at https://rottensoup.herokuapp.com/
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Jan 12, 2020 - JavaScript
Iter Vehemens ad Necem - a continuation of the graphical roguelike by members of http://attnam.com
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Nov 10, 2022 - C++
Moria: a roguelike Dungeon Crawler game | Umoria Source Code
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Feb 19, 2023 - C++
C and C++ utilities for cross-platform console roguelike game creation.
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Nov 21, 2020 - C++