Engineer, programmer, gentleman. Misunderstood servant of people.
- Amsterdam, Netherlands
- https://fornever.me/
- @fvnever
- @fornever@dotnet.social
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1,877 contributions in the last year
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Activity overview
Contributed to
ForNeVeR/Cesium,
ForNeVeR/xaml-math,
ForNeVeR/AvaloniaRider
and 85 other
repositories
Contribution activity
March 2023
Created 29 commits in 4 repositories
Created 1 repository
-
ForNeVeR/O21
F#
•
Built by
Opened 12 pull requests in 3 repositories
ForNeVeR/O21
1
open
9
merged
ForNeVeR/AvaloniaRider
1
merged
ForNeVeR/overtone
1
merged
Reviewed 8 pull requests in 4 repositories
ForNeVeR/O21
4 pull requests
JetBrains/azure-tools-for-intellij
2 pull requests
Dolfik1/Funogram
1 pull request
ForNeVeR/Hammerfest
1 pull request
Created an issue in ForNeVeR/O21 that received 2 comments
Original Game Resources
Almost all the resources seem to be available either directly in the form of files, or as PE32 resources embedded into game executables and DLLs. F…
2
comments
Opened 31 other issues in 1 repository
ForNeVeR/O21
22
open
9
closed
- Async level initialization
- Game About window
- Game loading screen
- Extract NE format library
- Game over
- Oxygen system
- Score system
- Bonus mechanics
- Advanced gameplay: level progression
- Advanced gameplay: enemy behavior
- Basic gameplay: health and collisions
- Brick rendering
- Level reading
- Basic gameplay: shooting
- Basic gameplay: player movement
- Draw sprites
- Game MIDI support
- Help file
- Extract the graphics from the NE files
- Level background rendering
- Game HUD
- Main Menu
- Splash screen
- Auto-downloader of the game files
- Identify the WAV files
- Some issues not shown.






