PhD Student at QUT. Likes computer graphics, software security, reverse engineering, ML, HPC.
- Brisbane, Australia
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streamit-hls Public
LLVM-based compiler for the StreamIt language, targeting CPUs, and FPGAs via high-level synthesis (honours thesis)
C++ 8
2,173 contributions in the last year
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Contribution activity
March 2023
Created 67 commits in 2 repositories
Created a pull request in PCSX2/pcsx2 that received 7 comments
GS/HW: Move upscale multiplier to uniform
Description of Changes Smaller version of #8209. And a bunch of other TC changes: Fix first black frame when loading state or changing resolution. F…
+1,037
−688
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7
comments
Opened 33 other pull requests in 1 repository
PCSX2/pcsx2
32
merged
1
open
- GS/HW: Allow strip channel shuffles to be detected
- GS/DX11: Fix incorrect UBO for P8 conversion
- GS/HW: Fix texture replacement precaching option
- Qt: Remove backup AppImage on next launch
- GS/HW: Compiler warning fixes
- CMake: Swap -g for -g1 in Linux Release builds
- CrashHandler: Print backtrace on Linux
- GS/HW: Swap OI_JakGames CRC hack for CPU sprite render
- Qt: Fix graphics settings opening to other pages
- InputManager: Support using raw input for pointer bindings
- GS: Reduce MAD buffering draw size
- FullscreenUI: Mirror Qt graphics settings changes
- Qt: Fix crash when changing renderer
- GS/HW: Move old-target invalidation to after draw
- Qt: Hide manual hardware fixes from global settings
- GameDatabase: Fix recommended blending message
- GS/Metal: Align texture upload pitch to 32 bytes
- GS/HW: Fix incorrect condition in DX11/OGL
- GSDumpReplayer: Fix resetting
- GSDumpReplayer: Update serial on dump load
- GS/HW: Avoid copying an empty rectangle
- GameDB: Add PCRTC and blending HW fixes
- GS/HW: Require FBW=1 for Jak OI fix
- GS: Get rid of GetOutputSize()
- Qt: Support changing running GS dump by drag/dropping
- Some pull requests not shown.
Reviewed 10 pull requests in 1 repository
PCSX2/pcsx2
10 pull requests
- GS: Provide HPO Normal offsets when there is no RT.
- UI: Fix build with achievements disabled
- UI: Correct Recommended Values for a few items
- GS-OGL: Remove available_vram
- GS-Config: Remove remnants of the WrapMem setting.
- Qt: Fix description for Trigger & Button Deadzone
- Qt: Restore main menu settings button
- GS:MTL: Don't start render passes with no targets
- GS-TC: Allow TBW expansion
- GS/HW: Implement multi stretch for DX11/DX12/OpenGL
8
contributions
in private repositories
Mar 2 – Mar 27




