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Issues list

System piping for error/warn/info logging does not show error source A-Diagnostics Logging, crash handling, error reporting and performance analysis A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use
#8638 opened May 19, 2023 by fallible-algebra
The field texture_handles in TextureAtlas changed visibility making the struct non instantiable from Game Code A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Regression A bug that was previously fixed, but has come back Add a test for this!
#8633 opened May 19, 2023 by samyduc
Maybe wrong schedule for update_previous_view_projections A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#8630 opened May 17, 2023 by JMS55 0.11
Better compatibility for WGSL on WebGL2 C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#8628 opened May 17, 2023 by thethinur
I encountered an error when I tried to build Android development C-Bug An unexpected or incorrect behavior O-Android Specific to the Android mobile operating system
#8619 opened May 16, 2023 by an1217
One-frame lag when spawning scenes C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#8616 opened May 15, 2023 by thefakeplace
Crash after load a DDS texture. C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#8615 opened May 15, 2023 by AllenDang
Custom Material with AlphaMode::Blend cause flicker C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#8612 opened May 14, 2023 by stringslength
screenshot example crashes on Linux, Wayland with Nvidia GPU C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#8604 opened May 12, 2023 by VitalyAnkh
Add get_at_mut to Map trait A-Reflection Runtime information about types C-Enhancement A new feature
#8596 opened May 11, 2023 by PROMETHIA-27
OS Dark/Light theme detection A-Windowing Platform-agnostic interface layer to run your app in C-Enhancement A new feature
#8586 opened May 10, 2023 by jim-ec
shader_prepass is broken on main A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Regression A bug that was previously fixed, but has come back Add a test for this!
#8577 opened May 9, 2023 by nicopap
Add example for asset dependencies A-Assets Load files from disk to use for things like images, models, and sounds C-Examples An addition or correction to our examples
#8569 opened May 8, 2023 by undersquire
Asset loading fails on Linux but succeeds on Windows A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior O-Linux Specific to the Linux desktop operating system
#8568 opened May 8, 2023 by alice-i-cecile
LoadState does not provide useful information on why asset loading failed A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A simple quality-of-life change that makes Bevy easier to use
#8566 opened May 7, 2023 by alice-i-cecile
AssetServer::load_folder does not return enough information to be useful A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A simple quality-of-life change that makes Bevy easier to use
#8562 opened May 6, 2023 by alice-i-cecile
FixedUpdate schedules that take too long enter a cascading failure mode A-ECS Entities, components, systems, and events A-Time Involves time keeping and reporting C-Bug An unexpected or incorrect behavior
#8543 opened May 4, 2023 by alice-i-cecile
Generic geometric types A-Math Fundamental domain-agnostic mathematical operations C-Enhancement A new feature
#8540 opened May 4, 2023 by ickshonpe
Shadows broken when using multiple non-overlapping Point Lights A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#8535 opened May 3, 2023 by nilaysavant
Dithering shadow when target is moving with default light & shadow config A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#8532 opened May 2, 2023 by lomirus
Add Support for Asset Streaming A-Assets Load files from disk to use for things like images, models, and sounds A-Audio Sounds playback and modification A-Rendering Drawing game state to the screen C-Enhancement A new feature
#8530 opened May 2, 2023 by rayanmargham
UI text is sometimes shifted to the left of where it should be A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#8525 opened May 1, 2023 by nicoburns 0.11
no click detection A-Input Player input via keyboard, mouse, gamepad, and more A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A simple quality-of-life change that makes Bevy easier to use
#8524 opened May 1, 2023 by nablabla
Squeezed text nodes early text wrap A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#8518 opened Apr 30, 2023 by ickshonpe
ProTip! no:milestone will show everything without a milestone.