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Pull requests list

Make UVSphere 3d shape use Y-up convention
#8717 opened May 30, 2023 by coreh Loading…
Add Product system combinator, allow for multiple multiple input piping A-ECS Entities, components, systems, and events C-Enhancement A new feature D-Complex Quite challenging from either a design or technical perspective Ask for help!
#8715 opened May 29, 2023 by Trashtalk217 Draft
Add or_else combinator to run_conditions.rs
#8714 opened May 29, 2023 by hate Loading…
Add CubicCurve::segment_count + iter_samples adjustment A-Animation Make things move and change over time A-Math Fundamental domain-agnostic mathematical operations C-Performance A change motivated by improving speed, memory usage or compile times C-Usability A simple quality-of-life change that makes Bevy easier to use
#8711 opened May 29, 2023 by nicopap Loading…
Allow systems to return results A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use S-Controversial This requires a heightened standard of review before it can be merged
#8705 opened May 28, 2023 by JoJoJet Loading…
Apply codebase changes in preparation for StandardMaterial transmission A-Rendering Drawing game state to the screen C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Code-Quality A section of code that is hard to understand or change C-Usability A simple quality-of-life change that makes Bevy easier to use
#8704 opened May 28, 2023 by coreh Loading…
bevy_reflect: Consistent reflect_hash and reflect_partial_eq A-Reflection Runtime information about types C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A simple quality-of-life change that makes Bevy easier to use
#8695 opened May 27, 2023 by MrGVSV Loading…
Document query errors A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#8692 opened May 27, 2023 by Selene-Amanita Loading…
Add get_at_mut to bevy_reflect::Map trait A-Reflection Runtime information about types C-Enhancement A new feature S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#8691 opened May 27, 2023 by TheBlek Loading…
Make function pointers of ecs Reflect* public A-ECS Entities, components, systems, and events A-Reflection Runtime information about types C-Enhancement A new feature
#8687 opened May 26, 2023 by nicopap Loading…
Fix: Shaders / Material - GLSL example not working in WebGPU examples page A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Crash A sudden unexpected crash C-Examples An addition or correction to our examples O-Web Specific to web (WASM) builds
#8680 opened May 25, 2023 by marlyx Loading…
Add a from_str constructor for DiagnosticId A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Usability A simple quality-of-life change that makes Bevy easier to use
#8679 opened May 25, 2023 by MJohnson459 Loading…
Allow systems using Diagnostics to run in parallel A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Enhancement A new feature C-Performance A change motivated by improving speed, memory usage or compile times C-Usability A simple quality-of-life change that makes Bevy easier to use
#8677 opened May 25, 2023 by MJohnson459 Loading… 0.11
Allow UI layout updates without a window A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change
#8672 opened May 24, 2023 by ickshonpe Loading…
Rename TextAlignment A-UI Graphical user interfaces, styles, layouts, and widgets C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Docs An addition or correction to our documentation C-Usability A simple quality-of-life change that makes Bevy easier to use
#8666 opened May 24, 2023 by ickshonpe Loading…
Rename Node to NodeSize A-UI Graphical user interfaces, styles, layouts, and widgets C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Code-Quality A section of code that is hard to understand or change
#8665 opened May 24, 2023 by ickshonpe Loading…
Add required features to manifest for shader_material_glsl example A-Build-System Related to build systems or continuous integration C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples
#8657 opened May 23, 2023 by rparrett Loading…
Bump accesskit and accesskit_winit. C-Accessibility A problem that prevents users with disabilities from using Bevy C-Dependencies A change to the crates that Bevy depends on
#8655 opened May 22, 2023 by ndarilek Loading…
ui_layout_system removal detection fix A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#8654 opened May 22, 2023 by ickshonpe Loading…
Update bitflags requirement from 1.2 to 2.3 C-Dependencies A change to the crates that Bevy depends on
#8648 opened May 22, 2023 by dependabot bot Loading…
Bevy Asset V2 A-Assets Load files from disk to use for things like images, models, and sounds C-Enhancement A new feature C-Usability A simple quality-of-life change that makes Bevy easier to use S-Controversial This requires a heightened standard of review before it can be merged
#8624 opened May 16, 2023 by cart Draft
3 of 21 tasks
0.11
bevy_reflect: Add DeserializeReflect A-Reflection Runtime information about types C-Enhancement A new feature
#8611 opened May 13, 2023 by MrGVSV Loading…
Skip UI updates when UI nodes and window state unchanged A-UI Graphical user interfaces, styles, layouts, and widgets C-Performance A change motivated by improving speed, memory usage or compile times
#8610 opened May 13, 2023 by ickshonpe Loading…
ProTip! Exclude everything labeled bug with -label:bug.