Game engine with an emphasis on architectural quality and performance
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Updated
Apr 25, 2023 - C++
Game engine with an emphasis on architectural quality and performance
DirectX 11 Renderer written in C++11
Full source-code for Amplify Occlusion plugin for Unity
Amplify Occlusion V2 ported to URP 2022.2
OpenGL C++ Graphics Engine
C++ CPU Software-Rasterizer
Physically based rendering in c++ and OpenGL
Render engine with deferred shading based on Vulkan API
在unity 2019.4.21f1c1中使用URP实现的SSAO效果,仅作技术演示
纹理,灯光,阴影,法线地图,发光物体,环境遮挡,反射,折射等基础3D技术栈
A combination of Realtime-point-light-shadows-in-unity-URP and Deferred-Rendering-SSAO-in-unity-URP
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