An attempt at remaking the popular battle royale game, Fortnite, using Unreal Engine 4 and Amazon GameLift
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Updated
Sep 29, 2021 - C++
An attempt at remaking the popular battle royale game, Fortnite, using Unreal Engine 4 and Amazon GameLift
A simple full-stack game sample using GameLift and AWS services.
A multi-player game sample (server and client), developed with the Unity game engine, illustrating basic integration with Amazon GameLift. View the sample source code or build the project and experiment with game server deployment on the Amazon GameLift service.
Gamelift Client SDK for Unreal Engine 4.
This example helps you get started with Amazon GameLift development, and it leverages deployment automation and Infrastructure as Code. It also showcases multi-region latency-based matchmaking. Client and server implementations available for Unity and C++.
Sample project integrating AWS GameLift with Unreal Engine
Game Server/Client Sample for Amazon GameLift
For running containerized game servers on Spot instances reliably and safely
AWS Lambda backend for the GameLift Unreal Engine sample project
This Unity project is an example Unity Custom GameLift server enabled to communicate with a Unity Client.
This Unity project represents the complete client setup to communicate with a Unity custom GameLift server.
Amazon Gamelift extension for the Defold game engine
Add a description, image, and links to the gamelift topic page so that developers can more easily learn about it.
To associate your repository with the gamelift topic, visit your repo's landing page and select "manage topics."