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Activity overview
Contribution activity
May 2023
Created 31 commits in 2 repositories
Created a pull request in mrdoob/three.js that received 5 comments
USDZExporter: Use scale input to tint the texture
Related issue: #26010
Description
Replaced canvas2d tint with UsdUVTexture's inputs:scale.
+11
−32
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5
comments
Opened 9 other pull requests in 1 repository
mrdoob/three.js
8
merged
1
closed
- WebXRManager: Removed getCamera() and added setUserCamera().
- Revert "RapierPhysics: Clean up"
- Examples: Replaced custom physics code with Rapier in webxr_xr_ballshooter
- USDZExport: Removed redundant texture.format check
- USDZExporter: Fix UsdTransform2d
- USDZExporter: Added texture.rotation support
- USDZExporter: Support texture.wrapS and texture.wrapT
- USDZExporter: Add basic texture.colorSpace support
- USDZExporter: Added texture.channel support
Reviewed 5 pull requests in 1 repository
mrdoob/three.js
5 pull requests
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Cleanup
new Color/Matrix() - Adding WebXR AR plane type (Floor, Ceiling, Wall, etc.) detection example as per OpenXR spec types
- USDZExporter: add MaterialBindingAPI schema, fix primvars:st data type, add colorspace for normal map
- Examples: Clean up.
- BufferGeometry: Renamed uv2, uv3, uv4 to uv1, uv2, uv3
Created an issue in meta-quest/immersive-web-emulator that received 4 comments
Panel no longer appears
For some reason the devtools panel no longer appears. https://threejs.org/examples/webxr_xr_dragging Sometimes it does appear but it's all white. A…
4
comments
2
contributions
in private repositories
May 5 – May 8





