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Activity overview
Contribution activity
May 2023
Created 5 commits in 1 repository
Created 2 repositories
Reviewed 13 pull requests in 1 repository
flutter/engine
13 pull requests
- [CP] [Impeller] Limit blur kernel to 1000x1000 pixels (#42154)
- [CP] [Impeller] Use 32 bit Gaussian function in the 2-pass blur (#42069)
- [macOS] Clean up unused methods in FlutterRenderer
- [Impeller] Create reusable prefix sum.
- [Impeller] Return image decoder error messages to the Dart API
- [CP] [Impeller] Fix issue about saveLayer ignoring opacity of paint with advanced blend mode #41972
- [CP] [Impeller] Fix bounds when painting style is stroke width for image shaders (#42052)
- Use moved SkImage procs
- [ios_platform_view] Only remove platform views from flutter view in reset.
- [Impeller] Increase minimum size of alpha glyph atlas.
- allow supplying custom gn args in gn wrapper
- fix: platform_dispatcher documentation typo
- [Impeller] Add buffer to texture blit for Vulkan.
Created an issue in flutter/flutter that received 12 comments
[Impeller] Wire up a SwiftShader backend for Impeller unit-tests.
The Vulkan backend in Impeller today is overly exuberant about extensions checks around swapchain availability and portability-enumberations (neede…
12
comments
Opened 23 other issues in 1 repository
flutter/flutter
19
open
4
closed
- Clarify support for virtualized environments in documentation.
- [Impeller] Add a SwiftShader Vulkan backend to the playground.
- [Impeller] Remove the list failing Vulkan unit-tests that the test harness skips.
- [Impeller] Document the design of the new filter/render graph.
- [Impeller] Document core Impeller rendering techiques.
- [Impeller] Document how to write an app from scratch using each layer in the Impeller stack.
- [Impeller] Write missing HeaderDocs for Impeller subsystems.
- [Impeller] Bubble feedback about Image decoder errors up the Dart layer.
- Disable picture complexity scoring benchmarks on iOS.
- [Impeller] Investigate if SkParagraph pulls in anything other than skia/core components.
- [Impeller] Remove usage of skgpu::Rectanizer from impeller/renderer.
- [Impeller] Prepare an engine variant without Skia GPU.
-
[Impeller] Investigate if
textureandresolve_textures ofimpeller::Attachments can have different load and store actions. - [Impeller] Opt internal Google3 customers in to using wide-gamut support on iOS after manual testing.
- [Impeller] Flip the default on the FLTEnableWideGamutFlag on GitHub.
- [Impeller] Pending manual testing, opt Google3 customer out of using wide-gamut support.
-
[Impeller]
☂️ Tie up loose ends in the wide-gamut support transition. - Migrate engine C++ TUs to C++20.
- Audit concurrent work pools in the engine.
- [Impeller] PaintingStyle.stroke is unimplemented for Text.
- [Impeller] Performance overlay is broken.
- [Impeller] Investigate wide-gamut should be on by default only on devices with lossy compressed textures.
- [Impeller] Re-audit memory usage after the discovery that blits between textures of disparate formats are unreliable.




