Pull requests: bevyengine/bevy
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Add Product system combinator, allow for multiple multiple input piping
A-ECS
Entities, components, systems, and events
C-Enhancement
A new feature
D-Complex
Quite challenging from either a design or technical perspective Ask for help!
#8715
opened May 29, 2023 by
Trashtalk217
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Draft
Fix example-showcase tool producing invalid front-matter paths when run on windows
#8712
opened May 29, 2023 by
marlyx
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Add Make things move and change over time
A-Math
Fundamental domain-agnostic mathematical operations
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Usability
A simple quality-of-life change that makes Bevy easier to use
CubicCurve::segment_count + iter_samples adjustment
A-Animation
#8711
opened May 29, 2023 by
nicopap
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Allow systems to return results
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
#8705
opened May 28, 2023 by
JoJoJet
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Apply codebase changes in preparation for Drawing game state to the screen
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A simple quality-of-life change that makes Bevy easier to use
StandardMaterial transmission
A-Rendering
#8704
opened May 28, 2023 by
coreh
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bevy_reflect: Consistent Runtime information about types
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Usability
A simple quality-of-life change that makes Bevy easier to use
reflect_hash and reflect_partial_eq
A-Reflection
#8695
opened May 27, 2023 by
MrGVSV
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Document query errors
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#8692
opened May 27, 2023 by
Selene-Amanita
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Add get_at_mut to bevy_reflect::Map trait
A-Reflection
Runtime information about types
C-Enhancement
A new feature
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#8691
opened May 27, 2023 by
TheBlek
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Make function pointers of ecs Reflect* public
A-ECS
Entities, components, systems, and events
A-Reflection
Runtime information about types
C-Enhancement
A new feature
#8687
opened May 26, 2023 by
nicopap
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Fix: Shaders / Material - GLSL example not working in WebGPU examples page
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Crash
A sudden unexpected crash
C-Examples
An addition or correction to our examples
O-Web
Specific to web (WASM) builds
#8680
opened May 25, 2023 by
marlyx
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Add a from_str constructor for DiagnosticId
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#8679
opened May 25, 2023 by
MJohnson459
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Allow systems using Diagnostics to run in parallel
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Enhancement
A new feature
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Usability
A simple quality-of-life change that makes Bevy easier to use
Allow UI layout updates without a window
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
#8672
opened May 24, 2023 by
ickshonpe
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Add
#[cfg(feature = "bevy_text")] to the TextFlags import in bevy_ui::node_bundles.
#8670
opened May 24, 2023 by
ickshonpe
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Rename Graphical user interfaces, styles, layouts, and widgets
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Docs
An addition or correction to our documentation
C-Usability
A simple quality-of-life change that makes Bevy easier to use
TextAlignment
A-UI
#8666
opened May 24, 2023 by
ickshonpe
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Rename Graphical user interfaces, styles, layouts, and widgets
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Code-Quality
A section of code that is hard to understand or change
Node to NodeSize
A-UI
#8665
opened May 24, 2023 by
ickshonpe
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Add required features to manifest for shader_material_glsl example
A-Build-System
Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
#8657
opened May 23, 2023 by
rparrett
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Bump A problem that prevents users with disabilities from using Bevy
C-Dependencies
A change to the crates that Bevy depends on
accesskit and accesskit_winit.
C-Accessibility
#8655
opened May 22, 2023 by
ndarilek
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ui_layout_system removal detection fix
A-UI
#8654
opened May 22, 2023 by
ickshonpe
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Update bitflags requirement from 1.2 to 2.3
C-Dependencies
A change to the crates that Bevy depends on
#8648
opened May 22, 2023 by
dependabot
bot
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Bevy Asset V2
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Enhancement
A new feature
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
bevy_reflect: Add Runtime information about types
C-Enhancement
A new feature
DeserializeReflect
A-Reflection
#8611
opened May 13, 2023 by
MrGVSV
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Skip UI updates when UI nodes and window state unchanged
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Performance
A change motivated by improving speed, memory usage or compile times
#8610
opened May 13, 2023 by
ickshonpe
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