Pull requests: bevyengine/bevy
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Make it possible to read bevy-calculated Graphical user interfaces, styles, layouts, and widgets
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Blocked
This cannot more forward until something else changes
ContentSize.
A-UI
Cleanup some bevy_text pipeline.rs
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Code-Quality
A section of code that is hard to understand or change
#9111
opened Jul 11, 2023 by
nicopap
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doc(asset): fix asset trait example
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Docs
An addition or correction to our documentation
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#9105
opened Jul 10, 2023 by
tguichaoua
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UI extraction order fix
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
#9099
opened Jul 10, 2023 by
ickshonpe
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Limit NextState visibility
A-ECS
Entities, components, systems, and events
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#9096
opened Jul 10, 2023 by
lewiszlw
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Clarify that wgpu is based on the webGPU API
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
S-Controversial
This requires a heightened standard of review before it can be merged
#9093
opened Jul 10, 2023 by
ameknite
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Update Entities, components, systems, and events
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Usability
A simple quality-of-life change that makes Bevy easier to use
Camera's Frustum only when its GlobalTransform or CameraProjection changed
A-ECS
Timestamp mouse, keyboard, and touch inputs with Instant::now
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Enhancement
A new feature
Return URect instead of (UVec2, UVec2) in Camera::physical_viewport_rect
A-Rendering
Drawing game state to the screen
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Code-Quality
A section of code that is hard to understand or change
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Include tone_mapping fn in tonemapping_test_patterns
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#9084
opened Jul 9, 2023 by
DGriffin91
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Add option to toggle window control buttons
A-Windowing
Platform-agnostic interface layer to run your app in
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Enhancement
A new feature
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#9083
opened Jul 9, 2023 by
aleksa2808
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Add the required features for TonyMcMapface tonemapping to bevy_pbr
A-Rendering
Drawing game state to the screen
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#9073
opened Jul 8, 2023 by
Elabajaba
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Put Relating to Bevy pointer abstractions
C-Unsoundness
A bug that results in undefined compiler behavior
#[repr(transparent)] attr to bevy_ptr types
A-Pointers
#9068
opened Jul 8, 2023 by
fgrust
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Fix gizmo line width issue when using perspective
A-Gizmos
Visual editor and debug gizmos
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
#9067
opened Jul 7, 2023 by
IceSentry
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Complete initialization of plugins in Bevy apps and plugins
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Bug
An unexpected or incorrect behavior
App::run
A-App
#9066
opened Jul 7, 2023 by
B-head
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Add builder methods for Graphical user interfaces, styles, layouts, and widgets
C-Usability
A simple quality-of-life change that makes Bevy easier to use
UiTextureAtlasImage
A-UI
#9065
opened Jul 7, 2023 by
ickshonpe
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UI Nodes should be drawn in order of their position in Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
UiStack
A-UI
#9062
opened Jul 6, 2023 by
ickshonpe
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Improve Mesh Documentation
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
impl Load files from disk to use for things like images, models, and sounds
C-Usability
A simple quality-of-life change that makes Bevy easier to use
From<Cow<Path>> for AssetPath
A-Assets
#9058
opened Jul 6, 2023 by
tguichaoua
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Stop using unwrap in the pipelined rendering thread
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Crash
A sudden unexpected crash
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#9052
opened Jul 5, 2023 by
james7132
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Refactor bevy_mikktspace to entirely safe rust
A-Rendering
Drawing game state to the screen
C-Unsoundness
A bug that results in undefined compiler behavior
#9050
opened Jul 5, 2023 by
LaylBongers
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Refactor parsing in bevy_reflect path module
A-Reflection
Runtime information about types
C-Code-Quality
A section of code that is hard to understand or change
S-Blocked
This cannot more forward until something else changes
bevy_reflect: Type parameter bounds
A-Reflection
Runtime information about types
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#9046
opened Jul 5, 2023 by
MrGVSV
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1 task
More informations for query errors
A-ECS
Entities, components, systems, and events
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Docs
An addition or correction to our documentation
C-Usability
A simple quality-of-life change that makes Bevy easier to use
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