DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
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Updated
Feb 16, 2023 - Python
DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
High-performance C++ library for multiphysics and multibody dynamics simulations
Massively parallel rigidbody physics simulation on accelerator hardware.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
3D Procedural Game Engine Using OpenGL
Main development repository for Rigs of Rods soft-body physics simulator
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
A tiny (~1.7 KB gzipped) spring physics micro-library that models a damped harmonic oscillator.
Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python
A New Cross-Platform 2D 3D Game Engine
Computer Algebra, Physics and Differential Geometry in Clojure.
Performance-Portable Particle-in-Cell Simulations for the Exascale Era
p5play is a JavaScript game engine that uses p5.js for rendering and Box2D for simulating physics.
Machine learning algorithms for many-body quantum systems
Examples of various Unity 2D Physics components and features.
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
A 3D electromagnetic FDTD simulator written in Python with optional GPU support
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