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many_lights cube is in different location on webgpu example
C-Bug
An unexpected or incorrect behavior
O-Web
Specific to web (WASM) builds
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#9238
opened Jul 22, 2023 by
hymm
Broken post processing after using MSAA for UI pass
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#9234
opened Jul 21, 2023 by
Elabajaba
Default font feature is hard to discover
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#9233
opened Jul 21, 2023 by
alice-i-cecile
Add a Option to disable Transform Propagation
C-Enhancement
A new feature
S-Needs-Triage
This issue needs to be labelled
#9228
opened Jul 21, 2023 by
Glom-c
Nested diagnostics
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Enhancement
A new feature
#9216
opened Jul 20, 2023 by
LeshaInc
Support With<Bundle> rather than just With<Component>
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
#9215
opened Jul 20, 2023 by
ItsDoot
sRGB color space problems
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#9213
opened Jul 19, 2023 by
opstic
WASM audio too much Sounds playback and modification
C-Bug
An unexpected or incorrect behavior
C-Dependencies
A change to the crates that Bevy depends on
O-Web
Specific to web (WASM) builds
S-Blocked
This cannot more forward until something else changes
play calls for AudioContext
A-Audio
#9211
opened Jul 19, 2023 by
volodalexey
SSAO distance from camera option
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
#9206
opened Jul 19, 2023 by
VirxEC
KTX2 And Related Features: Doc Issue or Bug
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Crash
A sudden unexpected crash
#9179
opened Jul 16, 2023 by
rs017991
Retained gizmos
A-Gizmos
Visual editor and debug gizmos
C-Enhancement
A new feature
#9178
opened Jul 16, 2023 by
LeshaInc
bevy_asset - Clarify error message on failure to load an asset.
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Enhancement
A new feature
#9176
opened Jul 16, 2023 by
brandon-reinhart
Disable MSAA for pixel_perfect example
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#9170
opened Jul 15, 2023 by
JMS55
There should be a way to position bevy_ui children independently of parent Flex parameters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
#9167
opened Jul 15, 2023 by
nicopap
Lift Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
O-Web
Specific to web (WASM) builds
S-Controversial
This requires a heightened standard of review before it can be merged
Send requirement in wasm builds
A-ECS
#9157
opened Jul 14, 2023 by
extrawurst
GizmoPlugin: AABBs are rendered with one frame lag
A-Gizmos
VkShaderModuleCreateInfo ERROR
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Crash
A sudden unexpected crash
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
Affinitize System Sets to Schedules
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#9139
opened Jul 12, 2023 by
cart
Sprites not being rendered with translation.z < 0.0
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Regression
A bug that was previously fixed, but has come back Add a test for this!
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
Scene from glb file did not rendered when compiled to WASM in bevy 0.11
A-Rendering
Drawing game state to the screen
A-Scenes
Serialized ECS data stored on the disk
C-Bug
An unexpected or incorrect behavior
Need the OnEnter() and OnExit() to be run even if when transitioning to and from the same state.
A-ECS
Entities, components, systems, and events
C-Enhancement
A new feature
#9130
opened Jul 12, 2023 by
VitoKingg
Add hand invariant KeyCode for Modifier Keys
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Enhancement
A new feature
#9125
opened Jul 12, 2023 by
PhaestusFox
Add getter to assetserver for loaders
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Enhancement
A new feature
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#9124
opened Jul 12, 2023 by
PhaestusFox
Panic whilst loading ktx2 file
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
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