A fast,Light weight,easy-using net client written by c#.It is designed to develop real time multiplayer game in Unity3d, you can conveniently develop your game net module.
Since this will likely be the repo most end users visit (to acquire SEGSLauncher) we should have clear and concise Installation and Configuration docs for setting up SEGSLauncher and the CoH client
A core library of ArkGameFrame client written by c#,Include managing Player Net object , difining game msg to server,handling logic msg from serer can be used to Game client。if you want see game client demo,you can goto https://github.com/ArkGame/ArkClient-Unity3D,if you want see game server demo,you can goto https://github.com/ArkGame/ARK
A core library of ArkGameFrame client written by c#,It manage game data mode,manage game config and suport some common function. can be used to Game client。if you want see game client demo,you can goto https://github.com/ArkGame/ArkClient-Unity3D,if you want see game server demo,you can goto https://github.com/ArkGame/ARK
Replacement for the original `DAIDE QuickStart.exe`. This script helps you quickly and easily set up Diplomacy games, both local or networked games with any combination of bots and/or humans, with a variety of variants included.
A full-stack environment for the BoardhouseTS game framework. Essentially, it's framework glue for .io style games using a server / client architecture.