Easy to use, customizable, efficient 3D renderer library built on wgpu.
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Updated
May 3, 2023 - Rust
Easy to use, customizable, efficient 3D renderer library built on wgpu.
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
vulkan abstraction layer that represent frame as a task graph
Rendergraph-based graphics engine written in C++ using DirectX12
My toy engine, mainly for rendering experiment and prototyping.
A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.
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