Issues: bevyengine/bevy
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Add first-party asset-based cursor icons to Bevy
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
#9557
opened Aug 24, 2023 by
alice-i-cecile
The right combination of SubApp, refresh rate, and AppExit event causes a panic half the time
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#9543
opened Aug 22, 2023 by
pmikolajek
Val::frac for fractional value units
A-UI
#9536
opened Aug 22, 2023 by
aecsocket
Update the Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
Val::evaluate function to support viewport coordinates
A-UI
#9535
opened Aug 22, 2023 by
ickshonpe
Add Graphical user interfaces, styles, layouts, and widgets
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
Val::Zero
A-UI
#9533
opened Aug 22, 2023 by
jim-ec
Add a getter for current schedule build settings
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#9526
opened Aug 21, 2023 by
alice-i-cecile
Replace the f32 font_size value of TextStyle with a FontSize enum
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
D-Complex
Quite challenging from either a design or technical perspective Ask for help!
#9525
opened Aug 21, 2023 by
ickshonpe
Expand the texture atlas builder example to demonstrate more features
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#9522
opened Aug 21, 2023 by
alice-i-cecile
SceneSerializer needlessly uses specifically &TypeRegistryArc
A-Reflection
Runtime information about types
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#9520
opened Aug 21, 2023 by
Architector4
sync_simple_transforms only checks for removed parents and doesn't filter for Without<Parent>
A-Transform
#9517
opened Aug 20, 2023 by
ickshonpe
Bevy contains internal system-order ambiguities
A-Build-System
Related to build systems or continuous integration
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
Schedule build errors should include the schedule in which the problem occurred when reporting problems
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#9510
opened Aug 20, 2023 by
alice-i-cecile
System set names are too aggressively stripped when reporting system order ambiguities
A-ECS
Entities, components, systems, and events
A-Utils
Utility functions and types
C-Bug
An unexpected or incorrect behavior
#9509
opened Aug 20, 2023 by
alice-i-cecile
Add a method on Bevy apps and plugins
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
App and Schedules to configure all schedules
A-App
#9508
opened Aug 20, 2023 by
alice-i-cecile
Expose both linear and logarithmic volume settings
A-Audio
Sounds playback and modification
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#9507
opened Aug 20, 2023 by
alice-i-cecile
Implement Display for AssetPath
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#9502
opened Aug 19, 2023 by
viridia
Guidelines for the crate level documentation : fixing the inconsistencies
A-Meta
About the project itself
C-Docs
An addition or correction to our documentation
#9500
opened Aug 19, 2023 by
tguichaoua
Quitting on MacOS fails to trigger an AppExit event
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
C-Docs
An addition or correction to our documentation
#9499
opened Aug 19, 2023 by
roboticdemonowl
Modular, Reactive Gizmos
A-Gizmos
Visual editor and debug gizmos
C-Enhancement
A new feature
#9498
opened Aug 19, 2023 by
viridia
get_short_name should return a Cow most likely
A-Utils
#9496
opened Aug 19, 2023 by
nicopap
UI node layout doesn't refresh when patching entity children
A-Transform
Translations, rotations and scales
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
#9492
opened Aug 19, 2023 by
viridia
UI layout tree optimizer
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
D-Complex
Quite challenging from either a design or technical perspective Ask for help!
#9487
opened Aug 18, 2023 by
ickshonpe
bevy_ui camera special-casing causes problems
A-Rendering
#9483
opened Aug 18, 2023 by
aevyrie
Allow terminating default Tools for parallel and async work
C-Enhancement
A new feature
TaskPool threads
A-Tasks
#9477
opened Aug 17, 2023 by
Pixelstormer
Previous Next
ProTip!
Mix and match filters to narrow down what you’re looking for.