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Issues list

Add first-party asset-based cursor icons to Bevy A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature
#9557 opened Aug 24, 2023 by alice-i-cecile
#[deref] fails when properties have other attributes or doc comments: "unexpected token in attribute" A-Utils Utility functions and types C-Bug An unexpected or incorrect behavior
#9550 opened Aug 23, 2023 by Jondolf
The right combination of SubApp, refresh rate, and AppExit event causes a panic half the time C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#9543 opened Aug 22, 2023 by pmikolajek
Val::frac for fractional value units A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature
#9536 opened Aug 22, 2023 by aecsocket
Update the Val::evaluate function to support viewport coordinates A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#9535 opened Aug 22, 2023 by ickshonpe
Add Val::Zero A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A simple quality-of-life change that makes Bevy easier to use D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#9533 opened Aug 22, 2023 by jim-ec
Add a getter for current schedule build settings A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#9526 opened Aug 21, 2023 by alice-i-cecile
Replace the f32 font_size value of TextStyle with a FontSize enum A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature D-Complex Quite challenging from either a design or technical perspective Ask for help!
#9525 opened Aug 21, 2023 by ickshonpe
Expand the texture atlas builder example to demonstrate more features A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#9522 opened Aug 21, 2023 by alice-i-cecile
SceneSerializer needlessly uses specifically &TypeRegistryArc A-Reflection Runtime information about types C-Usability A simple quality-of-life change that makes Bevy easier to use
#9520 opened Aug 21, 2023 by Architector4
sync_simple_transforms only checks for removed parents and doesn't filter for Without<Parent> A-Transform Translations, rotations and scales C-Bug An unexpected or incorrect behavior
#9517 opened Aug 20, 2023 by ickshonpe
Bevy contains internal system-order ambiguities A-Build-System Related to build systems or continuous integration A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior
#9511 opened Aug 20, 2023 by alice-i-cecile 0.12
Schedule build errors should include the schedule in which the problem occurred when reporting problems A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use
#9510 opened Aug 20, 2023 by alice-i-cecile
System set names are too aggressively stripped when reporting system order ambiguities A-ECS Entities, components, systems, and events A-Utils Utility functions and types C-Bug An unexpected or incorrect behavior
#9509 opened Aug 20, 2023 by alice-i-cecile
Add a method on App and Schedules to configure all schedules A-App Bevy apps and plugins A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#9508 opened Aug 20, 2023 by alice-i-cecile
Expose both linear and logarithmic volume settings A-Audio Sounds playback and modification C-Usability A simple quality-of-life change that makes Bevy easier to use D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#9507 opened Aug 20, 2023 by alice-i-cecile
Implement Display for AssetPath A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A simple quality-of-life change that makes Bevy easier to use D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#9502 opened Aug 19, 2023 by viridia
Guidelines for the crate level documentation : fixing the inconsistencies A-Meta About the project itself C-Docs An addition or correction to our documentation
#9500 opened Aug 19, 2023 by tguichaoua
Quitting on MacOS fails to trigger an AppExit event A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior C-Docs An addition or correction to our documentation
#9499 opened Aug 19, 2023 by roboticdemonowl
Modular, Reactive Gizmos A-Gizmos Visual editor and debug gizmos C-Enhancement A new feature
#9498 opened Aug 19, 2023 by viridia
get_short_name should return a Cow most likely A-Utils Utility functions and types C-Enhancement A new feature C-Performance A change motivated by improving speed, memory usage or compile times
#9496 opened Aug 19, 2023 by nicopap
UI node layout doesn't refresh when patching entity children A-Transform Translations, rotations and scales A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#9492 opened Aug 19, 2023 by viridia
UI layout tree optimizer A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature D-Complex Quite challenging from either a design or technical perspective Ask for help!
#9487 opened Aug 18, 2023 by ickshonpe
bevy_ui camera special-casing causes problems A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature
#9483 opened Aug 18, 2023 by aevyrie
Allow terminating default TaskPool threads A-Tasks Tools for parallel and async work C-Enhancement A new feature
#9477 opened Aug 17, 2023 by Pixelstormer
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