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JasonXuDeveloper/README.md

傑's github stats 主要使用语言 主要使用语言

个人简介

  • 喜欢编程
  • 喜欢数学
  • 喜欢动漫
  • 好きびしょうじょGAME
  • 大好きいざよいみくと中野にの

开源项目的Star趋势

JEngine

Pinned

  1. JEngine Public

    The solution that allows unity games update in runtime. 使Unity开发的游戏支持热更新的解决方案。

    C# 1.4k 285

  2. Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

    C# 2.7k 658

  3. Nino Public

    Definite useful and high performance modules for C# projects, especially for Unity. 实用的高性能C#模块,尤其在Unity平台能带来令人难以置信的效益。

    C 182 18

  4. Miku Public

    High performance TCP server/client library written in C#

    C# 14 1

  5. Zero encoding extreme performance binary serializer for C# and Unity.

    C# 1.1k 51

  6. 一个可以热更通讯事件/数据模型/定时器的node服务端架构,采用websocket通信 | A node server allows hot update logics/ data model / timer in runtime, using websocket protocol

    JavaScript 11 3

1,863 contributions in the last year

Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Mon Wed Fri

Contribution activity

December 2022

Opened 2 issues in 1 repository
JasonXuDeveloper/JEngine 2 open
1 contribution in private repositories Dec 2

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