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Issues list

Create a feature to Serialize in bevy_ui A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A simple quality-of-life change that makes Bevy easier to use
#11119 opened Dec 28, 2023 by pablo-lua
Implement Reflect for EntityHashMap C-Enhancement A new feature S-Needs-Triage This issue needs to be labelled
#11117 opened Dec 28, 2023 by TheButlah
SSAO Breaks Transmission A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#11112 opened Dec 28, 2023 by aevyrie
AssetServer:: load_with_settings ignores the settings if file was already loaded with default settings A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior
#11111 opened Dec 27, 2023 by stepancheg
Memory error with wgpu on macOS C-Crash A sudden unexpected crash C-Startup A crash that occurs when first attempting to run a Bevy app
#11102 opened Dec 27, 2023 by Be3y4uu-K0T
Crash if KTX2 images are "unaligned" sizes A-Rendering Drawing game state to the screen C-Crash A sudden unexpected crash
#11099 opened Dec 27, 2023 by torsteingrindvik
Instance mesh coordinates are changing A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#11097 opened Dec 27, 2023 by wk39
When loading skinned primitive from gltf the programm crashes A-Rendering Drawing game state to the screen C-Crash A sudden unexpected crash
#11091 opened Dec 26, 2023 by rewin123
Disable and enable entities A-ECS Entities, components, systems, and events C-Enhancement A new feature D-Complex Quite challenging from either a design or technical perspective Ask for help!
#11090 opened Dec 26, 2023 by alice-i-cecile
Move events into their own crate A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change S-Controversial This requires a heightened standard of review before it can be merged S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#11088 opened Dec 26, 2023 by alice-i-cecile
Move states into their own crate A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change S-Controversial This requires a heightened standard of review before it can be merged S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#11087 opened Dec 26, 2023 by alice-i-cecile
Add and remove plugins at runtime A-App Bevy apps and plugins A-ECS Entities, components, systems, and events C-Enhancement A new feature D-Complex Quite challenging from either a design or technical perspective Ask for help!
#11083 opened Dec 24, 2023 by Fidius-jko
Text2d optimization (culling/batching) A-Rendering Drawing game state to the screen A-Text Rendering and layout for characters C-Performance A change motivated by improving speed, memory usage or compile times
#11081 opened Dec 24, 2023 by jfaz1
Re-export wgpu_types or all types used in Bevy APIs A-Rendering Drawing game state to the screen C-Usability A simple quality-of-life change that makes Bevy easier to use D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#11079 opened Dec 24, 2023 by Meyermagic
Docs for transform_point on Transform and GlobalTransform contain mistakes A-Transform Translations, rotations and scales C-Docs An addition or correction to our documentation D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#11078 opened Dec 23, 2023 by Utsira
Hierarchical states (substates) through system ordering A-ECS Entities, components, systems, and events C-Enhancement A new feature S-Controversial This requires a heightened standard of review before it can be merged
#11073 opened Dec 23, 2023 by MiniaczQ
Unexpected Pitch behavior on Ubuntu/Debian A-Audio Sounds playback and modification C-Bug An unexpected or incorrect behavior O-Linux Specific to the Linux desktop operating system
#11067 opened Dec 22, 2023 by dxtr85
The WindowResolution API is very confusing A-Windowing Platform-agnostic interface layer to run your app in C-Usability A simple quality-of-life change that makes Bevy easier to use
#11066 opened Dec 22, 2023 by ickshonpe
A way to iterate through directories in asset loading A-Assets Load files from disk to use for things like images, models, and sounds C-Enhancement A new feature
#11061 opened Dec 21, 2023 by barsoosayque
Winit 0.29 follow up A-Input Player input via keyboard, mouse, gamepad, and more A-Windowing Platform-agnostic interface layer to run your app in C-Enhancement A new feature C-Tracking-Issue An issue that collects information about a broad development initiative D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#11052 opened Dec 21, 2023 by Vrixyz
3 of 16 tasks
0.13
Rename ArchetypeEntity::entity into ArchetypeEntity::id A-ECS Entities, components, systems, and events C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A simple quality-of-life change that makes Bevy easier to use D-Good-First-Issue Nice and easy! A great choice to get started with Bevy
#11050 opened Dec 21, 2023 by Shatur
Idea: contextual SystemParams A-ECS Entities, components, systems, and events C-Enhancement A new feature
#11048 opened Dec 21, 2023 by viridia
Doctests for bevy_gizmos run for too long A-Gizmos Visual editor and debug gizmos C-Bug An unexpected or incorrect behavior C-Docs An addition or correction to our documentation
#11034 opened Dec 20, 2023 by doonv
Bus error setting cursor.visible A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-MacOS Specific to the MacOS (Apple) desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#11009 opened Dec 17, 2023 by jeffs
Spherical Vec3 Representation in bevy::math A-Math Fundamental domain-agnostic mathematical operations A-Transform Translations, rotations and scales C-Enhancement A new feature
#11004 opened Dec 16, 2023 by dmyyy
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