A mostly reasonable approach to JavaScript
Note: this guide assumes you are using Babel, and requires that you use babel-preset-airbnb or the equivalent. It also assumes you are installing shims/polyfills in your app, with airbnb-browser-shims or the equivalent.
This guide is available in other languages too. See Translation
Other Style Guides
- Types
- References
- Objects
- Arrays
- Destructuring
- Strings
- Functions
- Arrow Functions
- Classes & Constructors
- Modules
- Iterators and Generators
- Properties
- Variables
- Hoisting
- Comparison Operators & Equality
- Blocks
- Control Statements
- Comments
- Whitespace
- Commas
- Semicolons
- Type Casting & Coercion
- Naming Conventions
- Accessors
- Events
- jQuery
- ECMAScript 5 Compatibility
- ECMAScript 6+ (ES 2015+) Styles
- Standard Library
- Testing
- Performance
- Resources
- In the Wild
- Translation
- The JavaScript Style Guide Guide
- Chat With Us About JavaScript
- Contributors
- License
- Amendments
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1.1 Primitives: When you access a primitive type you work directly on its value.
stringnumberbooleannullundefinedsymbolbigint
const foo = 1; let bar = foo; bar = 9; console.log(foo, bar); // => 1, 9
- Symbols and BigInts cannot be faithfully polyfilled, so they should not be used when targeting browsers/environments that don’t support them natively.
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1.2 Complex: When you access a complex type you work on a reference to its value.
objectarrayfunction
const foo = [1, 2]; const bar = foo; bar[0] = 9; console.log(foo[0], bar[0]); // => 9, 9
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2.1 Use
constfor all of your references; avoid usingvar. eslint:prefer-const,no-const-assignWhy? This ensures that you can’t reassign your references, which can lead to bugs and difficult to comprehend code.
// bad var a = 1; var b = 2; // good const a = 1; const b = 2;
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2.2 If you must reassign references, use
letinstead ofvar. eslint:no-varWhy?
letis block-scoped rather than function-scoped likevar.// bad var count = 1; if (true) { count += 1; } // good, use the let. let count = 1; if (true) { count += 1; }
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2.3 Note that both
letandconstare block-scoped, whereasvaris function-scoped.// const and let only exist in the blocks they are defined in. { let a = 1; const b = 1; var c = 1; } console.log(a); // ReferenceError console.log(b); // ReferenceError console.log(c); // Prints 1
In the above code, you can see that referencing
aandbwill produce a ReferenceError, whileccontains the number. This is becauseaandbare block scoped, whilecis scoped to the containing function.
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3.1 Use the literal syntax for object creation. eslint:
no-new-object// bad const item = new Object(); // good const item = {};
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3.2 Use computed property names when creating objects with dynamic property names.
Why? They allow you to define all the properties of an object in one place.
function getKey(k) { return `a key named ${k}`; } // bad const obj = { id: 5, name: 'San Francisco', }; obj[getKey('enabled')] = true; // good const obj = { id: 5, name: 'San Francisco', [getKey('enabled')]: true, };
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3.3 Use object method shorthand. eslint:
object-shorthand// bad const atom = { value: 1, addValue: function (value) { return atom.value + value; }, }; // good const atom = { value: 1, addValue(value) { return atom.value + value; }, };
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3.4 Use property value shorthand. eslint:
object-shorthandWhy? It is shorter and descriptive.
const lukeSkywalker = 'Luke Skywalker'; // bad const obj = { lukeSkywalker: lukeSkywalker, }; // good const obj = { lukeSkywalker, };
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3.5 Group your shorthand properties at the beginning of your object declaration.
Why? It’s easier to tell which properties are using the shorthand.
const anakinSkywalker = 'Anakin Skywalker'; const lukeSkywalker = 'Luke Skywalker'; // bad const obj = { episodeOne: 1, twoJediWalkIntoACantina: 2, lukeSkywalker, episodeThree: 3, mayTheFourth: 4, anakinSkywalker, }; // good const obj = { lukeSkywalker, anakinSkywalker, episodeOne: 1, twoJediWalkIntoACantina: 2, episodeThree: 3, mayTheFourth: 4, };
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3.6 Only quote properties that are invalid identifiers. eslint:
quote-propsWhy? In general we consider it subjectively easier to read. It improves syntax highlighting, and is also more easily optimized by many JS engines.
// bad const bad = { 'foo': 3, 'bar': 4, 'data-blah': 5, }; // good const good = { foo: 3, bar: 4, 'data-blah': 5, };
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3.7 Do not call
Object.prototypemethods directly, such ashasOwnProperty,propertyIsEnumerable, andisPrototypeOf. eslint:no-prototype-builtinsWhy? These methods may be shadowed by properties on the object in question - consider
{ hasOwnProperty: false }- or, the object may be a null object (Object.create(null)). In modern browsers that support ES2022, or with a polyfill such as https://npmjs.com/object.hasown,Object.hasOwncan also be used as an alternative toObject.prototype.hasOwnProperty.call.// bad console.log(object.hasOwnProperty(key)); // good console.log(Object.prototype.hasOwnProperty.call(object, key)); // better const has = Object.prototype.hasOwnProperty; // cache the lookup once, in module scope. console.log(has.call(object, key)); // best console.log(Object.hasOwn(object, key)); // only supported in browsers that support ES2022 /* or */ import has from 'has'; // https://www.npmjs.com/package/has console.log(has(object, key)); /* or */ console.log(Object.hasOwn(object, key)); // https://www.npmjs.com/package/object.hasown
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3.8 Prefer the object spread syntax over
Object.assignto shallow-copy objects. Use the object rest parameter syntax to get a new object with certain properties omitted. eslint:prefer-object-spread// very bad const original = { a: 1, b: 2 }; const copy = Object.assign(original, { c: 3 }); // this mutates `original` ಠ_ಠ delete copy.a; // so does this // bad const original = { a: 1, b: 2 }; const copy = Object.assign({}, original, { c: 3 }); // copy => { a: 1, b: 2, c: 3 } // good const original = { a: 1, b: 2 }; const copy = { ...original, c: 3 }; // copy => { a: 1, b: 2, c: 3 } const { a, ...noA } = copy; // noA => { b: 2, c: 3 }
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4.1 Use the literal syntax for array creation. eslint:
no-array-constructor// bad const items = new Array(); // good const items = [];
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4.2 Use Array#push instead of direct assignment to add items to an array.
const someStack = []; // bad someStack[someStack.length] = 'abracadabra'; // good someStack.push('abracadabra');
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4.3 Use array spreads
...to copy arrays.// bad const len = items.length; const itemsCopy = []; let i; for (i = 0; i < len; i += 1) { itemsCopy[i] = items[i]; } // good const itemsCopy = [...items];
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4.4 To convert an iterable object to an array, use spreads
...instead ofArray.fromconst foo = document.querySelectorAll('.foo'); // good const nodes = Array.from(foo); // best const nodes = [...foo];
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4.5 Use
<div class="highlight highlight-source-js notranslate position-relative overflow-auto" dir="auto" data-snippet-clipboard-copy-content="const arrLike = { 0: 'foo', 1: 'bar', 2: 'baz', lengArray.fromfor converting an array-like object to an array.