A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
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Updated
Feb 8, 2021 - C#
A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
An OpenAI Rest Client for Unity (UPM)
Samples for TensorFlow binding for .NET by Lost Tech
Unity project that loads pretrained tensorflow pb model files and use them to predict
Deep Reinforcement Learning DQN on Unity ML Agent
Implementation of the DDPG algorithm to solve Continuous Control Reacher Environment
Collaboration Competition Project for Deep Reinforcement Learning Nanodegree
Usage of Unity ML-Agents train two agents to play tennis
DQN agent which navigates an environment and collects bananas.
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