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Java Articles » Graphics Desktop » SVG 

1. Data-Driven SVG Apps: A Rapid Development Approach    onjava.com

Scalable Vector Graphics (SVG) is a W3C-recommended standard for Web graphics. It is an XML-based standard for specifying both graphics and content. SVG replaces server-side image file creation or applet-based graphics with client-based rendering of images, and is likely to revolutionize the way Web graphics are rendered, stored, manipulated, and associated with content. This article will focus on a rapid development framework for creating SVG applications that are driven by data supplied from relational databases, EJBs, and/or Java objects.

2. Bringing SVG Power to Java Applications    java.sun.com

In the future, there should be many more devices on which SVG user agents can run. Leveraging the SVG 1.1 Recommendation, SVG viewers for constraints resources devices will certainly be developed, allowing you to visualize your applications under smaller devices, and bringing SVG power to J2ME platform devices. This will offer a broader range of deployment possibilities to your SVG applications and increase their interoperability.

3. Using Java to Produce SVG Code in XHTML Data    developer.com

This is the third lesson in a series designed to teach you how to write servlets to produce SVG code that will be rendered in graphic form by an SVG-compatible browser. In this lesson you will learn how to write Java code to produce XHTML files containing in-line SVG/XML code. You will also learn how to write servlets that produce XHTML output containing in-line SVG/XML code.

4. Drawing grids, Bézier Curves and Elliptical Arcs Using Java and SVG    developer.com

In this lesson you will learn how to write Java code that uses an SVG graphics library and the SVG path element to efficiently draw grid lines, geometric shapes, cubic Bezier curves, quadratic Bezier curves, and elliptical arcs.

5. Hypewatch: SVG Love    developer.com

Noticing the appeal of Flash and other vector graphics tools, many people have begun to embrace a more open format called Scalable Vector Graphics, or SVG. SVG is a language to describe two-dimensional vector graphics -- and how they interact with text and standard raster graphics -- in XML. It handles pretty much everything that Flash does, such as gradients, grouping, transformation animation, masking, clipping paths, filter effects, and alpha channel transparency. The World Wide Web Consortium -- the folks who keep track of all the Web standards -- maintains a nice set of specs on SVG.

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