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Flash / Flex / ActionScript
»
Animation
»
Timer
1.
Creating a Timer
2.
Repeating a Task over Time
3.
Two timers are set, one for a square sprite and one for a circle sprite
4.
Change text value in a TextField in a timer
5.
Post-Event Updates for Timer Events
6.
draws a single line with a random stroke style every 250 milliseconds. It uses clear( ) to erase the previously drawn line.
7.
Creating Symbols Within Flash CS3
8.
Defers the call to the deferredMethod( ) method for five seconds:
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