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Flash / Flex / ActionScript » Animation » Timer 
1.Creating a Timer
2.Repeating a Task over Time
3.Two timers are set, one for a square sprite and one for a circle sprite
4.Change text value in a TextField in a timer
5.Post-Event Updates for Timer Events
6.draws a single line with a random stroke style every 250 milliseconds. It uses clear( ) to erase the previously drawn line.
7.Creating Symbols Within Flash CS3
8.Defers the call to the deferredMethod( ) method for five seconds:
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