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directx12

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Pewsplosions
Pewsplosions commented Nov 14, 2019

The Forge sounds pretty great but there does not seem to be much in the way of documentation.

I don't even see simple "How to compile" or build instructions. Which seems like a good place to start.

The description talks about it being like "Legos" where you can use the different parts of the system as needed. So does that mean it can be built in sections and integrated into other projects pi

pdJeeves
pdJeeves commented Sep 22, 2018

I would like a function that verifies that all naively using the document (only checking indices against -1) will not cause a buffer overrun; i tried writing this but i just started learning the gltf format this week and got confused.

I'm also pretty sure that Animation::Channel::Target::Path has only 4 valid values in the spec, and should be an enum, not a string, but maybe you know somethin

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