game-2d
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Jun 24, 2020 - Python
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Mar 16, 2020 - JavaScript
Hello! I start new project with command npx react-native init AwesomeProject. I inserted code from react-native-game-engine-handbook/app/physics/rigid-bodies/. App work but boxes don't rotate. If I start with expo, boxes rotate. What is the problem?
All code was copied from react-native-game-engine-handbook/app/physics/rigid-bodies/. I don't change nothing
Package.json
{
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Jul 1, 2020 - JavaScript
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May 4, 2020
Name of the game:
Tutorial Land (non existing game)
Player platform:
Android
Describe the issue in detail and how to reproduce it:
This is not a bug, however I was looking at reviews, and despite some being 100% unreasonable, some are pretty understandable. EasyRPG can be more easy to understand for total beginners who just want to play RPG Maker games on their phones. And es
The current state of the documentation is quite confusing to newcomers (like me). There seem to be a couple of guides:
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Nov 10, 2019 - C#
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combat messages log
Add a combat log or messages log that is optional but probably on by default.
This will explain the meaning of the combat feedback for new players.
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Jun 7, 2017 - Nim
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[Doc] Git feature
Hello,
In the documentation, there's a simplier way to clone the repository :
git clone https://github.com/GamedevFramework/gf.git
cd gf
git submodule update --init
mkdir build
cd build
cmake ../ -DGF_BUILD_GAMES=ON -DGF_BUILD_TOOLS=ON
make
can be change to :
git clone --recursive https://github.com/GamedevFramework/gf.git
cd gf
mkdir build
cd build
cmake ../ -
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Jun 29, 2020 - Lua
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We've not tested installation guide for Linux very well, and we have found some issues (e.g., hajimehoshi/ebiten#1146).
To solve this, we can have Docker files for various distributions, and test them regularly.