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simulation
Here are 6,247 public repositories matching this topic...
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Create a user guide
Using A/B Street is sometimes hard, especially for tools/features not covered in the tutorial. This issue is a duplicate of a-b-street/docs#1, but in this repo just so I can tag it as "good first issue."
If anybody wants to help with this, docs in any format would help -- editing markdown in https://github.com/a-b-street/docs or even just a Google doc with pictures.
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Don't bunde the data
What's the problem this feature will solve?
I am currently working on a project using mesa. Great framework! The problem is that I use ContinuousSpace, and want to visualise it. Is this something you are working on?
For consistency we should move these textures in a folder named "textures":
projects/robots/softbank/nao/protos/landmarks/landmark0.png
projects/robots/softbank/nao/protos/landmarks/landmark1.png
projects/robots/softbank/nao/protos/landmarks/landmark2.png
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projects/robots/softbank/nao/protos/landmarks/landmark4.png
projects/robo
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The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik
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The route file is currently unsorted which is fine for most applications which load it as an additional anyway but not for all.
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in the editor.
Basically needs just some extra attributes on the methods in MicrobeEditor to hook them up, and creating the actions in the godot project definition.
Should also be added to the input definitions json so that they are rebindable.
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We currently use a macro for writing down a money amount as a literal. We should move to a more modern C++ representation with a user defined literal like the below:
Go through the codebase and replace all MONEY macro uses with the equivalent version. You m