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warzone2100
Thyme
OmniBlade
OmniBlade commented Feb 18, 2018

Operating System: Any

Commit/build: None

Original game source: Any

*Reproducible in the original Generals Zero Hour?
Multiplayer affected?
Are you using any mods? (like Gentool, Rise of the Reds or Contra)

Issue explanation

Plain string files cannot reliably be read from .big files as they rely on line ending conversions of text mode file IO and .big file contents c

pvutov
pvutov commented Feb 8, 2021

Good first issue because no Unity-specific programming is involved.

Our unit config files allow a c-style #include directive, which lets us break them up into small reusable pieces. Example:

{
    #include "DefaultMobility",
    #include "DefaultHeloArmor",
    "LabelIcon": "D",
    "CategoryKey": "HEL",
    "Name": "AH64D Apache",
    "Price": 20,
}

ConfigReader.cs has s

Askaholic
Askaholic commented Apr 10, 2021

According to the hypothesis docs, hypothesis works best when you can run tests with a large number of examples (thousands or tens of thousands). Of course this takes a long time so it isn't really viable for a local test run or for CI on pull requests.

We should set up a github action that runs on the develop branch once every 24 hours with a hypothesis profile that runs a large number of exam

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