Here are
324 public repositories
matching this topic...
Realtime-CSG, CSG level editor for Unity
Work in progress prototype for the Chisel Level Editor, for Unity
Yocto/OE BSP layer for the Raspberry Pi boards
The Dæmon game engine. With some bits of ioq3 and XreaL.
thread library for OpenSCAD
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Updated
Apr 3, 2022
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OpenSCAD
Explore Quake/GoldSrc maps in your browser.
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Updated
Nov 20, 2020
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TypeScript
An implementation of the Build Server Protocol for Bazel
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Updated
Aug 30, 2022
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Kotlin
Quake BSP renderer written in C++ and Vulkan
Upstream Linux Amlogic Meson Yocto/OpenEmbedded Layer
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Updated
Aug 19, 2022
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BitBake
Valve BSP-file parser, written in modern C++
Python library for analysing .bsp files
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Updated
Aug 31, 2022
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Python
uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!
A toolset that can 100% automatically port Source Engine levels into clumps of Roblox assets and models.
2.5D Doom engine explorations in Python
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Updated
Aug 14, 2022
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Python
Kero is a Source Engine game engine client implementation written in Go.
C# parsers and formats for Half-Life 1 and related engines.
A custom Source Engine level editor written in Go
SiFive OpenEmbedded / Yocto BSP Layer
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Updated
Aug 3, 2022
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BitBake
convert Quake BSP maps to Wavefront OBJ models
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