#
spir-v
Here are 70 public repositories matching this topic...
Lightweight and modular C++11 graphics middleware for games and data visualization
android
game
c-plus-plus
ios
gamedev
webgl
cmake
opengl
graphics-engine
game-engine
graphics
sdl
vulkan
c-plus-plus-11
glfw
webassembly
emscripten
spir-v
3d
magnum
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Updated
Nov 11, 2022 - C++
Safe and rich Rust wrapper around the Vulkan API
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Updated
Nov 11, 2022 - Rust
A New Cross-Platform 2D 3D Game Engine
qt
lua
navigation
echo
tensorflow
vulkan
spir-v
live2d
physics-simulation
3d-game-engine
spine
2d-game-engine
rtx
pbr-shading
gltf2
digital-twin
tensorlfow
mit-scratch
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Updated
Sep 2, 2022 - C++
Lightweight, multi-platform, data-oriented game engine.
windows
macos
linux
ios
webgl
opengl
graphics-engine
metal
game-engine
vulkan
glsl
wasm
entity-component-system
spir-v
hlsl
d3d11
opengl-es
data-oriented
andoid
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Updated
Nov 5, 2022 - C++
OpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
opengl
graphics-engine
rendering
vulkan
computer-graphics
glsl
opengles
spir-v
raytracing
opengl-es
pbr
graphics-library
rtx
optix
path-tracing
cuda-opengl
nabla
optix-denoiser
gles31
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Nov 12, 2022 - C++
Mirror; Work-in-progress software-rendering Vulkan implementation
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Updated
Apr 1, 2020 - Rust
Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.
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Updated
Jan 18, 2018 - C++
C# Bindings for the Vulkan API & SPIR-V
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Updated
Jun 22, 2022 - C#
One stop shop for getting started with SPIR-V.
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Updated
Mar 18, 2022
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