Releases: BabylonJS/Babylon.js
Releases · BabylonJS/Babylon.js
5.40.1
Changes:
- #13395: [PG] Allow loading unicode-based playgrounds in older versions
- #13393: Release 5.39.0 Has IPhysicsEnginePLugin Errors
- #13378: Release 5.39.0 Has IPhysicsEnginePLugin Errors
- #13392: Fix font style options on gui editor.
- #13385: ShadowDepthWrapper: Remove unneeded code
- #13390: TaskManager.addTextureTask: Fix doc
This list of changes was auto generated.
5.40.0
Changes:
- #13386: Hold shift when resizing to lock aspect ratio in GUI Editor
- #13384: Add a parameter to CreateScreenshotUsingRenderTarget(Async) to allow …
- #13383: Add some comments on docs reinforcing that it's only possible to upda…
- #13382: More defensive handling of name property in Inspector
- #13380: Change GUI Editor default image URL
- #13379: Don't serialize internal shader materials
- #13377: Fix crash when calling getGlowLayerByName when no effects have been created yet
- #13376: Fix doc comment for audio listener rotation provider
- #13373: Fix audio offset issues
- #13375: Add audioListenerRotationProvider
See More
- #13371: Material plugins: Allow custom flags when injecting code with regexp
- #13374: Workaround Tabs css name conflict
- #13372: [GUI] If a new control is added on root, call the camera update function to…
- #13369: Allow accessing private fields and methods of SPS
This list of changes was auto generated.
5.39.0
Changes:
- #13368: Add Transpose and Determinant matrix blocks
- #13366: Fix #13364
- #13364: Mesh indices are not passed into trianglePredicate
- #13363: LineMesh: Fix the signature of dispose
- #13362: Fix PBR Emissive with lightmap
- #13358: LineMesh: Add an option to not dispose the material
- #13360: docs: ES6 packages installation note in README.md
- #13359: RenderTargetTexture: Add forceLayerMaskCheck property
- #13356: Fix bug in glTF animation export
- #13340: Fix rtt option default
See More
- #13355: VolumetricLightScattering: Add support for included only meshes
- #13353: Rework Scene and GUI Editor connection
- #13351: Some examples for matrices
- #13349: DepthRenderer: Allow passing the sampling mode to the scene depth renderer
- #13350: [Build] Move since-tag changes to the version update process
- #13348: Allow adding a dynamic @SInCE tag that adjusts automatically
- #13209: Allow adding a dynamic @SInCE tag that adjusts automatically
This list of changes was auto generated.
5.38.0
Changes:
- #13346: Update dependencies
- #13347: NME: Allow 3 textures for the TriPlanar block
- #13344: Output linting errors and warning to pipelines
- #13343: EffectLayer: Allows to set the type of the main texture
- #13342: NME: Add a CSS class to all graph nodes
- #13339: NME: Fix of input types allowed for some blocks
- #13341: [Playground] Update 4.2.1 to host from CDN
This list of changes was auto generated.
5.37.0
Changes:
- #13325: Add Fullscreen ADT to HTMLTwinRenderer
- #13335: NME: Fix reusing the same temporary variable name in TextureBlock
- #13334: fix missing plugin when enabling physics
- #13317: The STL loader flips the faces
- #13333: Make sure BONETEXTURE is always set with a value when supported
- #13328: NME: Add a rgb output to the ImageProcessing block
- #13331: allow independent video sources in VideoTexture
- #13324: Feature request: add an option to VideoTexture to prevent video element state modification
- #13332: VirtualJoystick - Stop iterating when canvas is released
- #13330: ArcRotateCamera: Fix lower and upper beta limit type
This list of changes was auto generated.
5.36.0
Changes:
- #13327: Fix: ACE always opening with the first targeted animation selected
- #13326: NME: fixed slowdowns when working in the editor
- #13320: When rendering in a multi-canvas setup, always render the input view …
- #13322: Mirror: Fix rendering when cullBackFaces is false
- #13323: [PG] clear metadata when a new pg is created
- #13279: PhysicsPlugin refactor
- #13321: InputManager: Update logic for detecting when to pick
- #13318: Particle System: Add a parameter to also clone textures when cloning a particle system
- #13319: Fix bad uniform scale check for rotation gizmo
- #13303: Support KHR_materials_emissive_stength in glTF export
See More
- #13291: Add a Fluid Renderer component
- #13307: Fix: Animation Groups not showing the correct current frame value in …
- #13305: Call the KHR_texture_transform exporter when exporting a GLTF file
- #13311: Scene: Make sure dispose cleans up everything even if running custom code raises an exception
- #13312: Add playback rate getter
- #13314: [Test] update image from snapshot
- #13309: Bump decode-uri-component from 0.2.0 to 0.2.2
- #13310: typedoc update for POV methods
This list of changes was auto generated.
5.35.1
5.35.0
Changes:
- #13302: Fix #13301
- #13301: Enabling gizmo when NME is open renders gizmo in NME preview panel instead of scene
- #13300: Preserve camera control settings when reattaching camera controls
- #13299: Fix Texture rebuild on context lost
- #13298: [XR] Fix teleportation bug When changing controllers
- #13297: [XR] clear as default when in layers multiview
- #13295: InputManager: Fix Order and Execution of onPrePointerObservable
- #13284: KTXDecoder: Update and add new universal transcoders
- #13293: Cameras: Modified cameras to work under onPointerObservable
- #13280: [Build] remove prepublish step, fix node.js issue on windows
See More
- #13281: Add static Reflect function to Vector3
- #13290: Test the PickingInfo class
- #13289: RTT: Make sure we increment scene frameId even in "check readiness" mode
- #13288: PBRBaseMaterial fix getAnimatables JSDoc
- #13287: Bump: Fix black spots in bump when no uv gradients
- #13286: Ensure bloom blur size is consistent across hardware scaling levels
- #13285: Test babylon scene materials
- #13282: Mesh: Add forceWorldMatrixInstancedBufferUpdate property
- #13283: Observable: Do not include deleted observers in hasObservers result
This list of changes was auto generated.
5.34.0
5.33.2
Changes:
- #13269: Ray picking: Fix flipping of the normal when calling getNormal
- #13271: [Playground] Add accessibility package to playground
- #13270: Addressing export issue
- #13268: Test babylon pbrmaterial
- #13266: adding integration tests for loaders and serializers
This list of changes was auto generated.